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Type: Posts; User: adk

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    I've used it on a whole bunch of pretty heavy...

    I've used it on a whole bunch of pretty heavy STL's, saving out multiple versions of each without a single glitch as far as I recall. I'm on 2015.3 win 7. Not sure what the morph issue is - might...
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    That one made me laugh dj :D one of my favourite...

    That one made me laugh dj :D one of my favourite terms of late.

    Snostrap offers good advice tho not 100% correct :) you can import other versions but with issues.
    Illustrator 8 is definitely the...
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    Seems like Altus has fallen to the rise of the...

    Seems like Altus has fallen to the rise of the machines. Even tho it used available AOV's it always seemed way too involved from my pov so this is a very welcome development.
    Why choose such crazy...
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    OTOY's AI denoiser - plus ...

    https://www.facebook.com/groups/OctaneRender/permalink/806910102819403/

    Pretty interesting stuff, plus Lino's LW Next Tiger Render is their new FB banner :thumbsup::thumbsup::thumbsup:
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    ... I thought it was simply the old i mac pro,...

    ... I thought it was simply the old i mac pro, with a new airy t-shirt :D guess the R&D / design had to be absorbed by another product
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    Point taken jwiede. There are certainly things...

    Point taken jwiede. There are certainly things one can do to speed up or hamper octane from my experience, and I'm sure the same holds true for the new engine. I wasn't exactly making an A vs B...
  7. Thread: 18001 posts...

    by adk
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    By my quick calculations that should take you ......

    By my quick calculations that should take you ... 1.54 years give or take :D
    LW Next might make that target a little quicker perhaps.
  8. Thread: 18001 posts...

    by adk
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    That's a pretty solid / prolific effort erikals !...

    That's a pretty solid / prolific effort erikals ! Kudos mate.
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    After playing around with arnold , redshift ,...

    After playing around with arnold , redshift , mantra I'm really looking forward to playing with this new LW render engine. I know the logic of "why a new render engine" has been raised a few times,...
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    I tried my darndest to match the life in the...

    I tried my darndest to match the life in the eyes, the nose and the asymmetrical fur pattern. Wasn't easy so I'm glad you appreciate the effort erikals.
    Now to add some whiskers and decent SSS
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    ... my attempt at matching LW Next and Octane. ...

    ... my attempt at matching LW Next and Octane. Think I got pretty close :D
    FYI - model provided by my daughter
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    Fantastic work Louis! Loved the Guardian...

    Fantastic work Louis! Loved the Guardian breakdown and the DOF tute you put together. Kudos
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    That all sounds fantastic Pedro ! Kudos for all...

    That all sounds fantastic Pedro ! Kudos for all your effort and sense of community :thumbsup::thumbsup::thumbsup:
  14. Thread: Clipping Issue

    by adk
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    Instead of the usual Premultiply Alpha , have you...

    Instead of the usual Premultiply Alpha , have you tried ...
    Render Globals>Output>Alpha Format = Unpremultipy Alpha ?

    EDIT : Just checked out your scene after I posted. Seems your alpha is not...
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    I've just finished watching a few parts and fast...

    I've just finished watching a few parts and fast forwarded through all the rest and the amount of information that's in these videos is absolutely huge!
    Kudos probiner! This is a very welcome, and...
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    Perfect fit to extend my nodal knowledge...

    Perfect fit to extend my nodal knowledge Probiner. Thank you for putting this together.
    Plus I'm sure most of this would be transferable to Houdini as well.
    Cheers Pedro!
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    Yup, that was done using instances, but you can...

    Yup, that was done using instances, but you can just as easily do it using clones if you wanted. Obviously you can have a lot more instances than clones so that's why we went that route. You also...
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    Just to confirm on what Steve mentioned ... yes...

    Just to confirm on what Steve mentioned ... yes you certainly can, that's how the demo workflow was done. Plus Advanced Placement has improved a whole lot since we did that video.
  19. Ideally it sounds like it should be a nodal...

    Ideally it sounds like it should be a nodal property and hence be able to override the surface editor. That's how I sometimes use openGL to show certain textures (surface editor) yet render with...
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    My "Dave" agrees ... this is great stuff shrox !!!

    My "Dave" agrees ... this is great stuff shrox !!!
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    Ahhh sorry ristoraven, and cheers Lewis. It's...

    Ahhh sorry ristoraven, and cheers Lewis. It's been a while since I used the demo.
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    Works perfectly fine with Octane :thumbsup: I'm...

    Works perfectly fine with Octane :thumbsup: I'm running the latest licensed version here so not sure what your VPR issues are ?
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    That's a very cool feature Steve! You are on a...

    That's a very cool feature Steve! You are on a roll.
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    I'd be very keen to see what you cook up...

    I'd be very keen to see what you cook up probiner. Anything that shows new nodal techniques is most welcome and appreciated here. I'm sure quite a few here will be interested too. The teaser looks...
  25. Thread: Fix RenderQ

    by adk
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    No problemo Fuzzyrealms. I'm sure glad it works...

    No problemo Fuzzyrealms. I'm sure glad it works too. Enjoy 2015, Octane and Happy Holidays.
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