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  1. Replies
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    Math > Vector > Add..

    Math > Vector > Add..
  2. It would be extremely slow script. Checking...

    It would be extremely slow script. Checking whether one polygon intersects with any other polygon, in the loop. 1000 polys vs 1000 polys = 1 mln intersection routines called. 10k x 10k = 100 mln....
  3. Everybody rather want to avoid intersecting...

    Everybody rather want to avoid intersecting polygons.. ;)

    And fix them if such will appear during modeling.
  4. Replies
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    None of your plugins install, probably because...

    None of your plugins install, probably because you installed 64 bit LW, but plugins are 32 bit.
    Click on Modeler.exe icon, Get Info, and toggle 32 bit mode, and try adding plugins again.

    I am...
  5. Thread: Undead

    by Sensei
    Replies
    6
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    441

    Practice makes master. Don't give up. If you...

    Practice makes master.
    Don't give up.
    If you don't practice, you won't be master..

    Like I said,
    I would start from making complete human/animal skeleton. Just bones. Good reference is key....
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    Motion Options (press 'm'), then add motion...

    Motion Options (press 'm'), then add motion modifier "Motion Baker", toggle on Overwrite Keys, and Position X,Y,Z.
    Then press Play.
    New keys will be made.
  7. Thread: Undead

    by Sensei
    Replies
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    441

    Why not start with skeleton and then when it...

    Why not start with skeleton and then when it looks realistic start covering it by scraps of flesh.. ?
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    Install 32 bit version of LW and try again...

    Install 32 bit version of LW and try again...
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    Make weight map, with 0% and 100%. Then use...

    Make weight map, with 0% and 100%.
    Then use weight map node as source for Vector > Multiply or Vector > Scale (2nd input normal displacement).
    Multiplication by 0 will cancel it, and vertexes won't...
  10. Thread: broken polys?

    by Sensei
    Replies
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    Ahh, you're using Catmull-Clark Sub-Patches....

    Ahh, you're using Catmull-Clark Sub-Patches.
    Press Sub D-Type on the bottom panel and pick up SubD-Type: Subpatch.
    Then tab, and tab again.
  11. Thread: broken polys?

    by Sensei
    Replies
    9
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    316

    I loaded it in LW v11.0.3 32 bit Windows, pressed...

    I loaded it in LW v11.0.3 32 bit Windows, pressed tab, to disable sub-patches, pressed tab again, to enable them again, and distortions that were visible are gone.
    After saving, and reloading...
  12. Thread: broken polys?

    by Sensei
    Replies
    9
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    316

    In that case, compress object to zip and attach...

    In that case, compress object to zip and attach it in reply, so we will be able to check it..
  13. Thread: broken polys?

    by Sensei
    Replies
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    316

    Looks like you have duplicate of entire object,...

    Looks like you have duplicate of entire object, one slightly offset in some places from other.

    If they're not permanently connected, select polygon and press "Select Connected", to select one...
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    What is wrong with ABF UV Unwrap.. ? Do you...

    What is wrong with ABF UV Unwrap.. ?

    Do you want to UV map organic objects, or archiviz (without distortions).. ?
  15. Replies
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    Are you talking about my Delete Unused Surfaces...

    Are you talking about my Delete Unused Surfaces plugin?
    Click Edit Menu Layout, then search for "delete" until it'll appear..
    If there are any polygons which are using surface, it rather won't...
  16. You can do it this way: Download VirtualDub,...

    You can do it this way:
    Download VirtualDub, Camtasia, or other desktop recording software, and start recording and spin object(s), scene, in viewport, or VPR, and then send recorded movie.
  17. Use Weight Polygon Groups from TrueArt's Modeling...

    Use Weight Polygon Groups from TrueArt's Modeling Pack http://modelingpack.trueart.eu
    to assign different weight to each polygon group.

    Example usage of this plugin, 1st video:
    ...
  18. Thread: Pictrix Dead?

    by Sensei
    Replies
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    2,692

    You can get TrueArt's Bezier custom polygon...

    You can get TrueArt's Bezier custom polygon handler from http://www.trueart.eu
    MacOS X UB is also available.
  19. Thread: Pictrix Dead?

    by Sensei
    Replies
    33
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    2,692

    How many plugins did you buy from him? So, you...

    How many plugins did you buy from him?

    So, you see, you got, what you asked for..
  20. What on Earth are you talking about... ? Modeler...

    What on Earth are you talking about... ?
    Modeler and Layout were separate even on AmigaOS LightWave v3.5.

    https://www.youtube.com/watch?v=j37F7kZeyPE
    Layout is just renamed "VideoScape 3D"
    ...
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    I will remind you correct procedure of...

    I will remind you correct procedure of installation of any plugin which has Custom Polygon Handler plugin class (f.e. EasySpline, Bezier, LWCAD) (because a few new users recently had problem with...
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    Weight Map is Vertex Map. Enable W (if not...

    Weight Map is Vertex Map.

    Enable W (if not enabled) on the bottom right panel,
    pick up some Weight Map from drop-down.
    Go to Map tab,
    Edit Maps > Delete Vertex Map.
    Weight map (or other Vertex...
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    http://globalmaterials.trueart.eu

    http://globalmaterials.trueart.eu
  24. There is easy solution. Buy f.e. MiniMac and send...

    There is easy solution. Buy f.e. MiniMac and send to Denis, so he will be able to compile his plugins on Mac..
  25. Replies
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    in Firefox when you accidentally press ctrl + or...

    in Firefox when you accidentally press ctrl + or ctrl - you can change scale of entire website.
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