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  1. Thread: Turn Off Hub??

    by Sensei
    Replies
    8
    Views
    149

    Hmmm Guy here...

    Hmmm
    Guy here
    http://forums.newtek.com/showthread.php?120842-How-to-Install-License-LightWave-Turn-Off-Hub-Isolation-Mode-Redirect-Configs
    in chapter " Mac Universal Binary: Running Without the...
  2. Replies
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    I am confused, in Google Maps, you can see every...

    I am confused,
    in Google Maps, you can see every single building, after zooming enough..

    If we have 2*pi*radius = 2*3.14159265 * 6371000m / 10k pixels = 4003 m/pixel = 4 km/pixel..
    Google Maps...
  3. Replies
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    Google Earth Map?

    Google Earth Map?
  4. Replies
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    174

    Drag'n'drop the all objects that you have in...

    Drag'n'drop the all objects that you have in scene, one by one,
    observing memory usage, (or even make screen-shot for each of them, will be easier to compare),
    and perhaps that will tell you which...
  5. I showed how to do it using Weight Polygon Groups...

    I showed how to do it using Weight Polygon Groups from TrueArt's Modeling Pack http://modelingpack.trueart.eu
    https://www.youtube.com/watch?v=T1DvdkvvfAo

    This tool assigns unique value to each...
  6. Replies
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    453

    I have LW 2015.3 (as you can see in the title)....

    I have LW 2015.3 (as you can see in the title).
    Input > World Spot should be the same as Spot > Spot Info > World Spot.

    "To" is second vector. If it's not given it's 0,0,0.
    Plug there f.e. Const...
  7. Replies
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    453

    http://forums.newtek.com/attachment.php?attachment...

    http://forums.newtek.com/attachment.php?attachmentid=135080&d=1478948350

    135080
  8. Replies
    6
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    276

    There is no way to toggle these on/off checkboxes...

    There is no way to toggle these on/off checkboxes near "Edit Nodes" buttons, either in Surface Editor, nor other Properties windows, from C/C++ LWSDK, AFAIK.
    (the last time I checked it was LW...
  9. Replies
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    159

    It could be made, but I have no idea how would...

    It could be made, but I have no idea how would you use it...

    "Unseen by camera" is flag of object ( ( LWObjectInfo->flags() & LWOBJF_UNSEEN_BY_CAMERA ) != 0 )
    so you need LWItemID of object prior...
  10. Some might think it's about LightWave (he put it...

    Some might think it's about LightWave (he put it in "General Support"), while it's about 3rd party tool.
    Some will come here and ask "I don't have this Point Info?! How is it possible?" and endless...
  11. Double click Point Info node to open it's...

    Double click Point Info node to open it's properties window,
    then pick up Object from drop-down list...

    BTW, you're in wrong forum: you should write private e-mail to the author of this node. Not...
  12. Replies
    7
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    Newly added edge loop is linearly interpolated....

    Newly added edge loop is linearly interpolated. But you need to offset it slightly. One side to left, other side to right.
    Or use tool such as SwiftEdgeLoop
    It has option to try to preserve...
  13. You need to bake procedural textures to image...

    You need to bake procedural textures to image files...

    I am doing it in f.e. video tutorial of Batch Baking Camera
    http://batchbakingcamera.trueart.eu
  14. Replies
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    455

    You should move away (or forward) slightly...

    You should move away (or forward) slightly from/to World Spot in direction +/-Ray Direction let's say 1mm, or 0.1mm for a start.
    You should see these black areas are disappearing, while using higher...
  15. Replies
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    456

    Group node has been replaced by built-in group in...

    Group node has been replaced by built-in group in LW 2015.3.
    So you don't need Pom's version for this. It's native now.

    Instead of Store and Get, you could use TrueArt's Global Materials, and...
  16. Thread: Array to Layers

    by Sensei
    Replies
    5
    Views
    341

    TrueArt's Modeling Pack...

    TrueArt's Modeling Pack
    http://modelingpack.trueart.eu
    has plentiful tools which split to separate layers f.e.

    Parts To Layers
    http://www.youtube.com/watch?v=_-wXoQm5ZMA

    Surface To Layers...
  17. Replies
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    Maybe they were simply compiled to 32 bit? Click...

    Maybe they were simply compiled to 32 bit? Click on Icon and toggle 32 bit mode and try again adding them..

    After LW v10.0+ there has been added plentiful new fields in LWNodalAccess structure,...
  18. Replies
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    Also remember about color space.. It could...

    Also remember about color space..
    It could influence your results..
    While baking such stuff, you cannot have gamma color correction..
  19. Replies
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    Normal map is 3D, displacement map is 1D. World...

    Normal map is 3D,
    displacement map is 1D.
    World Spot += Normal Vector (calculated) * Length (from Displacement map).
  20. Replies
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    The first of all, you can't connect it to Color,...

    The first of all,
    you can't connect it to Color, but to Diffuse Shading.
    Color is affected by shading.
    Diffuse Shading is param to merge it with other .. Shadings to make Material.
    So you can use...
  21. Replies
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    455

    Imagine you have low-poly model of mesh. Each...

    Imagine you have low-poly model of mesh.
    Each spot on low-poly polygon is using ray-trace/ray-cast node,
    to learn how deep is true high-poly mesh.
    RayCast>Ray origin = Info>World Spot, RayCast>Ray...
  22. Thread: CSV to camera

    by Sensei
    Replies
    7
    Views
    286

    Check my video tutorial...

    Check my video tutorial
    https://www.youtube.com/watch?v=EjD5_dusXSg
    "TrueArt LightWave 3D PlugIn CSV Reader Full HD video tutorial"

    And download plugins from http://www.trueart.eu

    It could be...
  23. Replies
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    618

    VMapManager while saving weighs to image map...

    VMapManager while saving weighs to image map file, requires to have some UV map.
    There is needed a way to map given 3D world/object-space to 2D image-space.
    UV map can be f.e. atlas or other...
  24. Replies
    25
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    618

    But I don't think so it's appropriate tool for...

    But I don't think so it's appropriate tool for what OP wants.
    He has weights, and does not want to lose its data, during exchanging data with 3rd party app.
    Unless he wants just to preserve names..
  25. Replies
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    618

    Parts To Weights is part of Modeling Pack.

    Parts To Weights is part of Modeling Pack.
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