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    I have added an option to copy 'all',...

    I have added an option to copy 'all', 'foreground', or 'background' layers. search on my name "shannon burnett" to locate all changes that I made.




    @version 2.4
    @warnings
    @name...
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    http://chrisepeterson.com/lscripts/cp_meshcombine....

    http://chrisepeterson.com/lscripts/cp_meshcombine.zip, works very nicely;

    it takes ALL layers from a source object, with their layer names, surfaces, and uvmaps, and copies each layer into a...
  3. Modeleer: how to determine if a layer is foreground

    nevermind ... answer is: lyrfg() which returns an array of integers of layers that are foreground.
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    Chris, very cool; one suggestion: it would be...

    Chris, very cool;

    one suggestion: it would be nice if there existed an option to only copy selected layers to the target;
    also: you might want to mention that it also copies surfaces and uvmaps;...
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    did you ever find a solution to this?

    did you ever find a solution to this?
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    how to merge 2 lwo's

    hello;

    I have:
    A.lwo with about 10 layers, all with uvmaps, textures;
    B.lwo with about 30 layers;

    I would like to merge the two lwo's into one lwo; the end result would have all 40 of the...
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    walfridson, thanks for your response; I am...

    walfridson, thanks for your response;

    I am unaware of screen2worldposition; I looked for it in the Director 10 Help, but didn't find anything; I'll google it tomorrow, but I get the idea ......
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    how to create hotspots on 3d model

    hello;

    I have a 3d building in shockwave;

    I have one wall of the building that is not straight but curvy, a "serpentine wall";

    I would like to establish hotspots on the wall such that when a...
  9. does LW9.5 wrap textures differently from LW7.5

    hello;

    I upgraded to LW9.5 recently; today I am exporting a LW scene to SW3d for Director ( something I did very often in LW7.5 );

    in 7.5 I would non-uv wrap ( planar, cylindrical, whatever )...
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    I think probably before I do that I will rebuild...

    I think probably before I do that I will rebuild my .lwo and see if I still get the strange collada;


    thanks for your time;
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    dee, interesting - I didn't know that you could...

    dee, interesting - I didn't know that you could do that;

    according to this there are not any erroneous associations - everything is as it should be;

    apparently collada export is doing something...
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    dee, thanks; I have the UV Texture option...

    dee, thanks;

    I have the UV Texture option chosen, and indeed it shows me the uvmap's polys;

    but I guess what I am trying to find out is if uvmap_A is assigned to model_X, or more accurately, if...
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    dee, thanks for your response; I found the dialog...

    dee, thanks for your response; I found the dialog box;


    do you know if there is a way to see uvmap assignments; in other words if I have a uvmap called uvm_tire, I would like to see if uvm_tire...
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    listing out all uvmaps in my .lwo

    hello;

    is there a way to list out all uvmaps that are being used within my .lwo file;

    I have a collada export that suggests that one particular model has a uvmap assigned to it that it should...
  15. is LWM's collada exporter rotating everything

    hello;

    I am experimenting with LWM collada exporter, having been using Blender for collada export for the last year;

    I have models in LWM 9.6 --> collada's .dae --> papervision3d;

    when I...
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    collada not exporting layer names

    hello;

    I am exporting from modeler 9.6;

    // FROM BLENDER
    <library_visual_scenes>
    <visual_scene id="Scene" name="Scene">
    <node layer="L1" id="my_layer_name" name="my_layer_name">

    //...
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    Lightwolf, thanks for your time; I had looked...

    Lightwolf, thanks for your time;

    I had looked through the Render Globals dialog box, but I was looking for a '2' ( as that is the value in my Render Status window ) instead of the word...
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    how to turn off multi threading

    hello;

    I am getting a multithreading error when I attempt to render where on of my surfaces has a surface baker on it;

    PROBLEM: I cannot figure out how to turn multithreading off;

    any...
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    very nice;

    very nice;
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    I did find the SCRIPTID in this new document,...

    I did find the SCRIPTID in this new document, although it is pretty obscure;

    but more importantly, this implies that Newtek is updating/improving their Lscript documentation, which will be a...
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    yes it does ... how did you know about this ... I...

    yes it does ... how did you know about this ... I did not find it in the references: LscriptUserGuide.pdf, LScriptReference.pdf;



    thanks very much to you both,
    Shannon
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    I suppose that if there exists a value for the...

    I suppose that if there exists a value for the getdir( "?" ) function that will return the location of the lscript itself, then I could use it;

    unfortunately getdir("Content") returns the location...
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    walfridson, thanks for your response; I think...

    walfridson, thanks for your response;

    I think what you are suggesting is slightly different than what I am working on ... I believe that you are suggesting a string-related function;

    but I am...
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    Mike, thanks for your response; I am trying to...

    Mike, thanks for your response;

    I am trying to get to a directory that is above my current directory, so I will need some kind of .. syntax to get me up the directory hierarchy;




    thanks;
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    does lscript support relative paths

    hello;

    I have an lscript that uses matchdirs(); I am on a winxp;

    currently I can only make it work using:
    matchdirs ( "C:\\a_dir\\sub_dir\\" , "*" ) ;

    I would rather use:
    matchdirs (...
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