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Type: Posts; User: jasonwestmas

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  1. Very True Better curves options are key. Curves...

    Very True Better curves options are key. Curves have been sluggish in the past but now software, hardware performance use them better. But I guess that was more of an animation issue than a poly...
  2. While I agree, 2Point polys get in the way a lot...

    While I agree, 2Point polys get in the way a lot of the times when welding. It should be a feature (that can be turned on and off) not some bi-product of modeling.
  3. no, it's not a replacement for zbrush or 3DCoat...

    no, it's not a replacement for zbrush or 3DCoat at all. At best it's an excellent tool for detailed sub-patch modeling. It's a good investment if you are more of a traditional poly modeler and don't...
  4. If I needed this level of control I would make...

    If I needed this level of control I would make "Parts" out of each group of polys(Detail>Parts>Create Part Tab). The down side is that you have to use the 'w' statistics list to select the parts that...
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    2015 is the same old LW modeler, should work with...

    2015 is the same old LW modeler, should work with just about any old plugin except 32 bit inside of 64 bit lw.
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    Can we see the image? If there is any 100% black...

    Can we see the image? If there is any 100% black in the png you are using as an alpha it will be transparent in zbrush.
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    I create concept art, models and animation and...

    I create concept art, models and animation and the occasional 2D graphic design. Maya, Zbrush and Affinity has become the dynamic trio for me. I'm liking redshift for rendering just fine, very fast...
  8. As some sort of human being, social media really...

    As some sort of human being, social media really does not appealed to me at first glance. However as I get to know others and what they like to talk about then it becomes easier to appreciate. I'm...
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    You get more out of maya, but the question is...

    You get more out of maya, but the question is what exactly do you need to do? Maya might be overkill.
  10. That might be true if the overwhelming was the...

    That might be true if the overwhelming was the previous standing. Starving people don't expect a feast so to speak.
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    Of course people still use Nurbs. It's great for...

    Of course people still use Nurbs. It's great for precise mechanical pieces. Maybe try fusion 360, it's free to use, seems popular, yet nobody talks about it except on you toob.
  12. 'we're working on it' and 'best version of LW...

    'we're working on it' and 'best version of LW yet'

    where is 'Captain Obvious' when you need him? ;)
  13. Agreed. . .but I'm not even saying anything was...

    Agreed. . .but I'm not even saying anything was "promised", just that they didn't follow through with what they were doing with the blog and such. It's an public image thing that doesn't help things...
  14. Don't really care either way at this point. ....

    Don't really care either way at this point. . .but what people get flustered about in general is when somebody says they are going to do something, they start doing it and then all of a sudden...
  15. Oh marketing is calling the shots on all of this....

    Oh marketing is calling the shots on all of this. . .that explains everything. Never let Marketing drive the car on anything ever, matter how good or bad they are.
  16. Yes 7 years ago. :) Happy I did.

    Yes 7 years ago. :) Happy I did.
  17. Hasn' t it always been this way? :D I guess it's...

    Hasn' t it always been this way? :D I guess it's getting worse (or slightly better) so slowly that I don't see the difference.
  18. No I don't think assembling the box will distort...

    No I don't think assembling the box will distort the map if you model your creases correctly. You just have to fold the flaps accurately after you map it. You may have to tweak your UVs slightly....
  19. I would model each section individually (and...

    I would model each section individually (and flat) using the template (black lines/creases). Planar map each section unwelded and then weld the geometry together after its been mapped. Assemble the...
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    I bought Zbrush 1.5 and never paid for an upgrade...

    I bought Zbrush 1.5 and never paid for an upgrade (all free). I did pay for a transfer from Mac to PC once.
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    Bucket renderers (modo) tend to save time (and...

    Bucket renderers (modo) tend to save time (and memory) with much more complex scenes fyi. A bucket renderer is going to win the the bang per buck competition for larger scenes. Not including setup...
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    I'd love to see what you could do with real time...

    I'd love to see what you could do with real time FX in a game engine like unity or unreal. It has it's hair pulling but fortunately for me I'm usually making things that are optimized to work in real...
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    Thanks for sharing that! When you get all the...

    Thanks for sharing that!

    When you get all the dynamics plugins and combine that with the talent like you, Lightwave is actually quite a decent video fx power house imo.
  24. By all means kill off the old tech. Performance...

    By all means kill off the old tech. Performance is very high on my list of priorities when I choose a piece of software.
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    Slowness is usually management issues. Not that...

    Slowness is usually management issues. Not that its ever easy to be a gm or proficient leader.
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