Using Realflow Wetmap Images In LW Layout

SA9R

New member
Just found this so I have to share for those using or wondering about Realflow and Lightwave. The integration of the two is quite limited, but one of the things that works fine with LW is wetmaps:

1. Open the Image Editor in Layout.
2. Select the wetmap image from the left-hand list or click the Load button to the upper right to load the first wetmap image.
3. In the Source tab, change Image Type from Still to Sequence.
4. Open the Surface Editor.
5. Open the color texture channel editor to load the wetmap images to the object's color surface and/or try the reflection and specular texture channels.
6. Choose the image that has been loaded in the Image Editor and choose the mode of projecting it on to the object.
7. Scrubbing the Time Line slider should now show the sequence of wetmap images animated on the object in the OpenGL preview window.


 
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