Plasticity 3D, Will NewTek absorb this program?

To "absorb" is a very weird idea. NewTek is out of the 3D business...and there's no indication that Nick Kallen wants to be absorbed.
 
I don't think they'll be buying any other apps anytime soon, they've barely hired programmers let alone thinking about buying out programs lol.
 
Most companies that cannot generate great code in house acquire great code by making acquisitions, that is how they expand and grow.
Some companies can do neither?
 
Most companies that cannot generate great code in house acquire great code by making acquisitions, that is how they expand and grow.
Some companies can do neither?
That is understood. However, did you not realize that NewTek is out of the 3D market now? They sold off LightWave 3D.
 
Very nice tool, though.
Question is, would it add capabilities which are not possible with LWCAD, 3DCoat or Blender? So would it be a good addition if you don't own (or know how to use) the other tools?
 
Very nice tool, though.
Question is, would it add capabilities which are not possible with LWCAD, 3DCoat or Blender? So would it be a good addition if you don't own (or know how to use) the other tools?
Absolutely. LWCAD, 3DCoat or Blender can't do Nurbs booleans either with solid shapes or curves. This gives you the flexibility of cutting shapes on smooth contours without affecting the flow of the surrounding geometry (unlike SubD methods) and without the need for dense meshes like you would need to do with typical boolean workflows.
 
Absolutely. LWCAD, 3DCoat or Blender can't do Nurbs booleans either with solid shapes or curves. This gives you the flexibility of cutting shapes on smooth contours without affecting the flow of the surrounding geometry (unlike SubD methods) and without the need for dense meshes like you would need to do with typical boolean workflows.

Inset boolean text geometry on to curved surfaces I believe is always tricky with polymodelers, not sure how welll 3rd powers metamesh handled that, or the Modo bolean operators handled it though, getting smooth bevels on that boolean that renders nicely etc.
 
Does Light Wave need any of these features?

Getting started, Rhino for Windows - SubD car Layout​

What features are you refering to?
That is just subpatch modeling, pretty much what Lightwave subd already does, at least watching up to 43 minutes, though I didn´t watch to the end l though, so no..it doesn´t need what it already has :)

To extend spline type modeling with subd, you could get Senseis easy spline.
To go in to a different type of surface methods, you could get LW cad and smart nurbs.

But from what I saw initially in that clip, nothing there really that isn´t already in Lightwave to subpatch model the similar way.
 
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Bforartists is just for people who can't learn Blender the way it is. Ironically, it was designed to make things easier but in the end, when you won't be able to find most tutorials using Bforartists, and documentation doesn't support it, you'll end up struggling that much more.
 
It should probably be clarified that "CAD for artists" or any other "X for artists" marketing is typically just a crippled, limited, or immature version of an app that most other professionals use.

Moi3D and Rhino3D are siblings, from the same developer, Michael Gibson.

Plasticity's future seems suspect as the developer is dependent on libraries he does not own. At the same time, he offers the source code of his own work on github for anyone else to exploit. This seems more like a portfolio project to gain this developer employment than it is a sustainable application. This is how Rhino 3D started.
 
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