Legato Breakdance is a free plugin that blends two adjacent poses into a new breakdown pose on the current frame, controlled by one single master % slider.
For example between key- or extreme poses.
Use it to quickly setup the timing of your animation, for example in Stepped mode.
Change every curve in your animation into TCB/Hermite/Bezier/Linear/Stepped,
or erase the pose on the current frame if you changed your mind.
To adjust the timing of details, open the Sub Control sliders.
This list of sliders is generated automatically.
You may use this plugin in combination with Legato (classic) but it works fine as a stand-alone plugin.
For example to define the PoseType of the current frame, for a structured timeline, and filtered commands (Delete all In-Between pose frames, etc).
Click button [Set Hierarchy] to define the Hierarchy Master, or top-of-hierarchy.
The slider at the top creates a key for all (Genoma) controls in the selected hierarchy on the current frame.
Slide it to the left to create a pose that is based on the first key to the left side of the current frame.
Move the slider to the right to create a pose that is based on the first key to the right side of the current frame.
Move the slider somewhere in between to blend between left key and the right key.
Each key gets an Incoming Curve of the selected curve type, 'Stepped' by default.
Click button [Sub Controls] to unhide/hide all sub controls that reside under the Hierarchy Master.
A (sub) control can be a Mesh, a Null, a Light, or a Camera.
This item needs to be VISIBLE, UNLOCKED, and it should belong to the selected hierarchy.
All unlocked tool channels that belong to a sub control or hierarchy master will be processed.
Use these sub control sliders to adjust the key for that sub control only.
As soon as you drag the slider for Hierarchy Master (at the top), all keys in that hierarchy will reset to the value of the Hieararchy Master slider, and sub control sliders are reset to 50% blend.
Click button [Convert All] to change the Curve Type of all keys of every control in the hierarchy into the specified type.
This makes it easy to spline your keys, or revert to stepped mode.
Click button [Erase Pose] to remove all keys on the current frame, for every (detected) control in the hierarchy.
Legato Breakdance uses the comring to send commands to Legato (classic).
Press keyboard key 'k' to define a frame as a key pose, 'e' for extremes, 'b' for breakdowns, 'i' for inbetweens, 's' for straightahead, 'h' for hold, 'c' to clear.
Navigate between frames that have some Pose Type defined with the comma (prev) or period (next) button.
PoseType is displayed per frame in the upper region of the Legato (classic) timeline. Zoom-in to display the text on their color encoded labels.
Press the F7 key or click the Setup button to enable Poses to be influcenced by the Legato internal commands (for example TimeBend, Quantize, etc).
The [Setup] contains settings for UI Zoom, and a Lock for dialog size.
Legato Breakdance needs more testing (with larger Genoma rigs) but so far it seems to behave nicely.
I expect to publish it in one of the next days.
For example between key- or extreme poses.
Use it to quickly setup the timing of your animation, for example in Stepped mode.
Change every curve in your animation into TCB/Hermite/Bezier/Linear/Stepped,
or erase the pose on the current frame if you changed your mind.
To adjust the timing of details, open the Sub Control sliders.
This list of sliders is generated automatically.
You may use this plugin in combination with Legato (classic) but it works fine as a stand-alone plugin.
For example to define the PoseType of the current frame, for a structured timeline, and filtered commands (Delete all In-Between pose frames, etc).
Click button [Set Hierarchy] to define the Hierarchy Master, or top-of-hierarchy.
The slider at the top creates a key for all (Genoma) controls in the selected hierarchy on the current frame.
Slide it to the left to create a pose that is based on the first key to the left side of the current frame.
Move the slider to the right to create a pose that is based on the first key to the right side of the current frame.
Move the slider somewhere in between to blend between left key and the right key.
Each key gets an Incoming Curve of the selected curve type, 'Stepped' by default.
Click button [Sub Controls] to unhide/hide all sub controls that reside under the Hierarchy Master.
A (sub) control can be a Mesh, a Null, a Light, or a Camera.
This item needs to be VISIBLE, UNLOCKED, and it should belong to the selected hierarchy.
All unlocked tool channels that belong to a sub control or hierarchy master will be processed.
Use these sub control sliders to adjust the key for that sub control only.
As soon as you drag the slider for Hierarchy Master (at the top), all keys in that hierarchy will reset to the value of the Hieararchy Master slider, and sub control sliders are reset to 50% blend.
Click button [Convert All] to change the Curve Type of all keys of every control in the hierarchy into the specified type.
This makes it easy to spline your keys, or revert to stepped mode.
Click button [Erase Pose] to remove all keys on the current frame, for every (detected) control in the hierarchy.
Legato Breakdance uses the comring to send commands to Legato (classic).
Press keyboard key 'k' to define a frame as a key pose, 'e' for extremes, 'b' for breakdowns, 'i' for inbetweens, 's' for straightahead, 'h' for hold, 'c' to clear.
Navigate between frames that have some Pose Type defined with the comma (prev) or period (next) button.
PoseType is displayed per frame in the upper region of the Legato (classic) timeline. Zoom-in to display the text on their color encoded labels.
Press the F7 key or click the Setup button to enable Poses to be influcenced by the Legato internal commands (for example TimeBend, Quantize, etc).
The [Setup] contains settings for UI Zoom, and a Lock for dialog size.
Legato Breakdance needs more testing (with larger Genoma rigs) but so far it seems to behave nicely.
I expect to publish it in one of the next days.
Last edited: