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Threads 1 to 25 of 218

Forum: Python Scripting

  1. Sticky Thread Sticky: LScript-to-Python converter

    Started by Gorbag, 02-22-2012 10:32 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 12,772
    03-04-2017, 06:23 PM Go to last post
  2. Sticky Thread Sticky: LWPy - An Intro to Python for Lightwave

    Started by BigHache, 09-18-2012 05:07 AM
    • Replies: 13
    • Views: 6,779
    07-11-2014, 05:27 PM Go to last post
  1. Set Vertex Normal Map

    Started by Evil_Alan, Yesterday 08:43 AM
    normal, normal map, vertex normal map
    • Replies: 1
    • Views: 46
    Yesterday, 12:16 PM Go to last post
  2. Code Snippets (aka: "How to...")

    Started by Celshader, 05-02-2012 02:43 PM
    2 Pages
    1 2
    • Replies: 25
    • Views: 8,444
    02-14-2018, 11:08 AM Go to last post
    • Replies: 3
    • Views: 349
    02-07-2018, 03:38 PM Go to last post
  3. Layout Command Port Python Package Bug

    Started by kmacphail, 01-03-2018 06:32 PM
    layout, python
    • Replies: 0
    • Views: 394
    01-03-2018, 06:32 PM Go to last post
  4. Quixel Material_id script

    Started by Stardust, 08-12-2017 11:58 PM
    • Replies: 1
    • Views: 1,192
    09-11-2017, 12:40 AM Go to last post
  5. Using time.sleep

    Started by ernpchan, 09-04-2017 12:29 AM
    • Replies: 0
    • Views: 289
    09-04-2017, 12:29 AM Go to last post
  6. PySide support

    Started by sinokgr, 05-03-2017 08:59 AM
    • Replies: 2
    • Views: 1,476
    08-13-2017, 01:14 AM Go to last post
  7. Do not save Master Script in SCENE

    Started by papou, 07-20-2017 01:37 PM
    • Replies: 4
    • Views: 768
    07-24-2017, 02:51 PM Go to last post
    • Replies: 0
    • Views: 543
    07-06-2017, 01:01 PM Go to last post
  8. Script for Setting Surface Textures

    Started by Dakota Joe, 06-25-2017 04:42 PM
    • Replies: 2
    • Views: 719
    06-25-2017, 06:33 PM Go to last post
  9. pntBaseNormal issue in Layout vs Modeler

    Started by faulknermano, 06-20-2017 06:30 PM
    • Replies: 1
    • Views: 532
    06-20-2017, 07:54 PM Go to last post
  10. Accessing keys of a Curve Node

    Started by bazsa73, 03-18-2017 10:50 AM
    2 Pages
    1 2
    • Replies: 23
    • Views: 3,372
    04-03-2017, 12:12 PM Go to last post
  11. Embed image in UI item

    Started by ernpchan, 02-28-2017 12:32 AM
    • Replies: 4
    • Views: 1,150
    03-11-2017, 10:48 PM Go to last post
    • Replies: 3
    • Views: 1,174
    03-07-2017, 06:32 AM Go to last post
  12. Random Particle/ Line Thickness Python script

    Started by Diepgroen, 03-05-2017 06:47 PM
    • Replies: 2
    • Views: 941
    03-06-2017, 11:51 AM Go to last post
  13. Show Polygon Selection

    Started by gamedesign1, 09-11-2016 11:57 AM
    • Replies: 10
    • Views: 2,612
    02-06-2017, 04:35 PM Go to last post
  14. Return number of servers on a channel

    Started by ernpchan, 11-30-2016 03:06 AM
    • Replies: 5
    • Views: 1,762
    02-05-2017, 06:03 PM Go to last post
    • Replies: 0
    • Views: 935
    01-10-2017, 07:15 AM Go to last post
  15. Question anyone using Jetbrains PyCharm for LW?

    Started by sami, 09-25-2013 04:52 AM
    • Replies: 11
    • Views: 4,065
    11-02-2016, 03:47 AM Go to last post
  16. Merge Panels

    Started by gamedesign1, 09-11-2016 01:45 PM
    • Replies: 2
    • Views: 1,229
    09-12-2016, 07:21 AM Go to last post
  17. Difference between .p and .py

    Started by gamedesign1, 09-05-2016 07:13 PM
    • Replies: 4
    • Views: 1,846
    09-11-2016, 02:11 PM Go to last post
  18. Question Clone names? / renaming nulls

    Started by jeric_synergy, 04-09-2016 08:41 PM
    renaming, scripting, spline control
    • Replies: 4
    • Views: 1,597
    04-09-2016, 10:57 PM Go to last post
  19. There's got to be an easy answer for this, right?

    Started by short223, 01-04-2016 10:27 AM
    • Replies: 9
    • Views: 2,359
    01-04-2016, 01:06 PM Go to last post
  20. Hopefully Simple Question - CreateKey

    Started by short223, 12-30-2015 10:44 AM
    • Replies: 9
    • Views: 2,085
    12-30-2015, 02:50 PM Go to last post

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