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		<title>NewTek Discussions</title>
		<link>http://forums.newtek.com/</link>
		<description>This is the Official NewTek discussion forum.  To find out about NewTek and our 3D, Video Editing and Animation products, visit http://www.newtek.com</description>
		<language>en</language>
		<lastBuildDate>Sat, 25 May 2013 15:07:06 GMT</lastBuildDate>
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			<title>NewTek Discussions</title>
			<link>http://forums.newtek.com/</link>
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		<item>
			<title>Scene is not saving my animation envelopes</title>
			<link>http://forums.newtek.com/showthread.php?135704-Scene-is-not-saving-my-animation-envelopes&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 11:50:06 GMT</pubDate>
			<description>Hello, I am experiencing a problem on Lightwave Layout 11.5. I have made some animation envelopes where objects changes colours from a frame to frame. However, when I save it, close it and re-open, my envelopes are not saved and the objects are at their default still colour. Can someone tell me...</description>
			<content:encoded><![CDATA[<div>Hello, I am experiencing a problem on Lightwave Layout 11.5. I have made some animation envelopes where objects changes colours from a frame to frame. However, when I save it, close it and re-open, my envelopes are not saved and the objects are at their default still colour. Can someone tell me why?<br />
<br />
When I try to open the object in Modeler, Layout crashes. The point is, I only have added a null and camera movements since then. Why is this all happening? I am a newbie at this by the way.</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?24-General-Support">General Support</category>
			<dc:creator>dxdiag123</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135704-Scene-is-not-saving-my-animation-envelopes</guid>
		</item>
		<item>
			<title>Why is the inertia plugin not working properly?</title>
			<link>http://forums.newtek.com/showthread.php?135703-Why-is-the-inertia-plugin-not-working-properly&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 10:36:25 GMT</pubDate>
			<description><![CDATA[Why is the inertia plugin not working properly? I'm trying to make a trail effect with inertia but every time a turn on the plugin or set the "inertia pivot root object" it jumps a few meter to some direction. 
I attached the scene. Can somebody detect what's going wrong here? 
 
Attachment 114512...]]></description>
			<content:encoded><![CDATA[<div>Why is the inertia plugin not working properly? I'm trying to make a trail effect with inertia but every time a turn on the plugin or set the &quot;inertia pivot root object&quot; it jumps a few meter to some direction.<br />
I attached the scene. Can somebody detect what's going wrong here?<br />
<br />
<a href="http://forums.newtek.com/attachment.php?attachmentid=114512&amp;d=1369478148"  title="Name:  Inertia.rar
Views: 3
Size:  6.7 KB">Inertia.rar</a></div>


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			<legend>Attached Files</legend>
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	<a href="http://forums.newtek.com/attachment.php?attachmentid=114512&amp;d=1369478148">Inertia.rar</a> 
(6.7 KB)
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			<category domain="http://forums.newtek.com/forumdisplay.php?24-General-Support">General Support</category>
			<dc:creator>3DGFXStudios</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135703-Why-is-the-inertia-plugin-not-working-properly</guid>
		</item>
		<item>
			<title>I Need help in Munich Germany.</title>
			<link>http://forums.newtek.com/showthread.php?135702-I-Need-help-in-Munich-Germany&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 10:34:48 GMT</pubDate>
			<description>My Tricaster XD300 is stuck in customs!  Would anyone know of a place I could rent one for a show that sets up on Monday May 27th, 2013!! 
Any leads would be appreciated! 
 
-Matt Coull</description>
			<content:encoded><![CDATA[<div>My Tricaster XD300 is stuck in customs!  Would anyone know of a place I could rent one for a show that sets up on Monday May 27th, 2013!!<br />
Any leads would be appreciated!<br />
<br />
-Matt Coull</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?229-TriCaster-Community">TriCaster Community</category>
			<dc:creator>MattCoull</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135702-I-Need-help-in-Munich-Germany</guid>
		</item>
		<item>
			<title>Default directory preferences</title>
			<link>http://forums.newtek.com/showthread.php?135701-Default-directory-preferences&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 09:16:00 GMT</pubDate>
			<description><![CDATA[I'm a newb, so as part of my learning I'm downloading and dissecting just about every scene I can find on the web. However, this does lead to a little confusion if I go back to Lightwave later and forget to reset the default directories, stuff ends up all over the place. So, I do like the auto...]]></description>
			<content:encoded><![CDATA[<div>I'm a newb, so as part of my learning I'm downloading and dissecting just about every scene I can find on the web. However, this does lead to a little confusion if I go back to Lightwave later and forget to reset the default directories, stuff ends up all over the place. So, I do like the auto redirect when loading stuff that isn't in the default folder, but it would be very nice to have a toggle switch in Prefs that automatically resets directory access back to the home folder/s on relaunch, to avoid having to do it manually all the time, and the mess that results when you don't. Please! :)</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?27-LW-Feature-Requests">LW - Feature Requests</category>
			<dc:creator>pinkmouse</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135701-Default-directory-preferences</guid>
		</item>
		<item>
			<title>NEW!! Lightwave 11.5 Tutorials- Modeler Tools Vol.#1 to 5, Genoma Rigging, UV Mapping</title>
			<link>http://forums.newtek.com/showthread.php?135700-NEW!!-Lightwave-11-5-Tutorials-Modeler-Tools-Vol-1-to-5-Genoma-Rigging-UV-Mapping&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 08:55:40 GMT</pubDate>
			<description><![CDATA[NEW!! Lightwave 11.5 Tutorials- Modeler Tools Vol.#1 to 5, Genoma Rigging Bundle and UV Mapping Bundle 
 
Hey Guys, 
 
I've added a few more Lightwave 11.5 tutorials for those of you who were still looking for new 11.5 training. 
 
http://www.learn3dsoftware.com/lightwavevideos.htm 
 
New titles...]]></description>
			<content:encoded><![CDATA[<div>NEW!! Lightwave 11.5 Tutorials- Modeler Tools Vol.#1 to 5, Genoma Rigging Bundle and UV Mapping Bundle<br />
<br />
Hey Guys,<br />
<br />
I've added a few more Lightwave 11.5 tutorials for those of you who were still looking for new 11.5 training.<br />
<br />
<a href="http://www.learn3dsoftware.com/lightwavevideos.htm" target="_blank">http://www.learn3dsoftware.com/lightwavevideos.htm</a><br />
<br />
New titles listed below:<br />
<br />
1) 11.5 Modeler Tools Vol.#1<br />
2) 11.5 Modeler Tools Vol.#2<br />
3) 11.5 Modeler Tools Vol.#3<br />
4) 11.5 Modeler Tools Vol.#4<br />
5) 11.5 Modeler Tools Vol.#5<br />
6) 11.5 Genoma Rigging Vol.#1<br />
7) 11.5 Genoma Rigging Vol.#2<br />
8) 11.5 Genoma Rigging Vol.#3<br />
9) 11.5 Genoma Rigging Vol.#4<br />
10) 11.5 UV Mapping a Human<br />
11) 11.5 UV Mapping a Creature<br />
12) 11.5 UV Mapping Essentials<br />
<br />
These tutorials are available at Learn3dsoftware.com and Liberty3d.com<br />
<br />
Have a Great Day!!</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?18-LW-Community">LW - Community</category>
			<dc:creator>adamgibson</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135700-NEW!!-Lightwave-11-5-Tutorials-Modeler-Tools-Vol-1-to-5-Genoma-Rigging-UV-Mapping</guid>
		</item>
		<item>
			<title>Want to be featured in the 2013 SIGGRAPH LightWave Demo Reel?</title>
			<link>http://forums.newtek.com/showthread.php?135699-Want-to-be-featured-in-the-2013-SIGGRAPH-LightWave-Demo-Reel&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 19:01:58 GMT</pubDate>
			<description><![CDATA[Hello, 
 
I didn't get much response to this for the NAB Event, so let me formally introduce myself for those who don't know me/what I've currently been up to. My name is Cody Burke and I am the Lead Video Editor for the LightWave 3D Group! 
 
I'm on the prowl for some new, unique, and amazing...]]></description>
			<content:encoded><![CDATA[<div>Hello,<br />
<br />
I didn't get much response to this for the NAB Event, so let me formally introduce myself for those who don't know me/what I've currently been up to. My name is Cody Burke and I am the Lead Video Editor for the LightWave 3D Group!<br />
<br />
I'm on the prowl for some new, unique, and amazing LightWave renders to showcase in a demo reel I will be editing for this year's SIGGRAPH. If you have some work you would like to have showcased in this reel and be seen by thousands of people walking around our booth, please get in contact with me.<br />
<br />
<a href="mailto:cody@lightwave3d.com">cody@lightwave3d.com</a><br />
<br />
I look forward to seeing what all of you have to show me.<br />
<br />
Thanks for any help!<br />
<br />
-Cody-</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?18-LW-Community">LW - Community</category>
			<dc:creator>codyburke610</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135699-Want-to-be-featured-in-the-2013-SIGGRAPH-LightWave-Demo-Reel</guid>
		</item>
		<item>
			<title>RAP VIDEO PRODUCED WITH SpeedEDIT!</title>
			<link>http://forums.newtek.com/showthread.php?135698-RAP-VIDEO-PRODUCED-WITH-SpeedEDIT!&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 17:45:55 GMT</pubDate>
			<description><![CDATA[http://www.youtube.com/watch?v=yR98-bAnnZE&list=UUcM-1FFBqr-alIGGcVK0P2Q:newtek::newtek::newtek::newtek::newtek:]]></description>
			<content:encoded><![CDATA[<div>
<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/yR98-bAnnZE?wmode=opaque" frameborder="0"></iframe>
:newtek::newtek::newtek::newtek::newtek:</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?57-General-Discussion">General Discussion</category>
			<dc:creator>Shawn Farrell</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135698-RAP-VIDEO-PRODUCED-WITH-SpeedEDIT!</guid>
		</item>
		<item>
			<title>DOCEMENTARY PRODUCED WITH SpeedEDIT by NewTek</title>
			<link>http://forums.newtek.com/showthread.php?135697-DOCEMENTARY-PRODUCED-WITH-SpeedEDIT-by-NewTek&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 17:26:14 GMT</pubDate>
			<description><![CDATA[http://www.youtube.com/watch?v=xcP26aaZ6tE&list=UUcM-1FFBqr-alIGGcVK0P2Q 
 
a fundraising documentary I donated my services to. - Shawn]]></description>
			<content:encoded><![CDATA[<div>
<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/xcP26aaZ6tE?wmode=opaque" frameborder="0"></iframe>
<br />
<br />
a fundraising documentary I donated my services to. - Shawn</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?57-General-Discussion">General Discussion</category>
			<dc:creator>Shawn Farrell</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135697-DOCEMENTARY-PRODUCED-WITH-SpeedEDIT-by-NewTek</guid>
		</item>
		<item>
			<title>:30 SECOND AD PRODUCED WITH SpeedEDIT...</title>
			<link>http://forums.newtek.com/showthread.php?135696-30-SECOND-AD-PRODUCED-WITH-SpeedEDIT&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 17:23:25 GMT</pubDate>
			<description><![CDATA[http://www.youtube.com/watch?v=qXltn2SUQ9A&list=UUcM-1FFBqr-alIGGcVK0P2Q 
 
music by www.soundtraxxmusic.com (http://www.soundtraxxmusic.com) 
 
:newtek:]]></description>
			<content:encoded><![CDATA[<div>
<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/qXltn2SUQ9A?wmode=opaque" frameborder="0"></iframe>
<br />
<br />
music by <a href="http://www.soundtraxxmusic.com" target="_blank">www.soundtraxxmusic.com</a><br />
<br />
:newtek:</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?57-General-Discussion">General Discussion</category>
			<dc:creator>Shawn Farrell</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135696-30-SECOND-AD-PRODUCED-WITH-SpeedEDIT</guid>
		</item>
		<item>
			<title>Shadow catcher node question</title>
			<link>http://forums.newtek.com/showthread.php?135695-Shadow-catcher-node-question&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 17:08:49 GMT</pubDate>
			<description>Just gave the Shadow Catcher node a whirl, works great but I cannot get any blurred reflection. 
 
Any number I use in the roughness setting makes the reflections disappear, tried as low as 0.001 and no reflections. 
 
Am I missing something here? 
 
Cheers</description>
			<content:encoded><![CDATA[<div>Just gave the Shadow Catcher node a whirl, works great but I cannot get any blurred reflection.<br />
<br />
Any number I use in the roughness setting makes the reflections disappear, tried as low as 0.001 and no reflections.<br />
<br />
Am I missing something here?<br />
<br />
Cheers</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?24-General-Support">General Support</category>
			<dc:creator>Andy Webb</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135695-Shadow-catcher-node-question</guid>
		</item>
		<item>
			<title>Embedded Timecode - what am I missing?</title>
			<link>http://forums.newtek.com/showthread.php?135694-Embedded-Timecode-what-am-I-missing&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 16:38:14 GMT</pubDate>
			<description><![CDATA[I just spend 1/2 and hour with a very helpful person in tech support but we were unable to find a solution. 
I'm sure someone has found a reliable method for this. Here's the issue: 
 
I capture into the tricaster 850 extreme using external timecode (from a sound devices recorder). 
That timecode...]]></description>
			<content:encoded><![CDATA[<div>I just spend 1/2 and hour with a very helpful person in tech support but we were unable to find a solution.<br />
I'm sure someone has found a reliable method for this. Here's the issue:<br />
<br />
I capture into the tricaster 850 extreme using external timecode (from a sound devices recorder).<br />
That timecode also goes to the 2 cameras so I know that the cameras (and external audio) can easily be edited with Media Composer or even Final Cut if need be. <br />
<br />
When we either copy or export clips from the tricaster over to a MAC running Media Composer (6.5) or Final Cut 7 there's no timecode embedded in any of the tricaster clips. <br />
<br />
Is there a step that I'm missing or does the tricaster only send embedded timecode to speed edit?<br />
Anyone else figure this out?<br />
<br />
Thanks<br />
Brian</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?183-TriCaster-Troubleshooter">TriCaster - Troubleshooter</category>
			<dc:creator>B.Carter</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135694-Embedded-Timecode-what-am-I-missing</guid>
		</item>
		<item>
			<title>Using Atomos Samurai as SDI Input</title>
			<link>http://forums.newtek.com/showthread.php?135693-Using-Atomos-Samurai-as-SDI-Input&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 15:03:48 GMT</pubDate>
			<description>Hi, 
 
I want to put up a demonstration of a TCXD350 next week and there is not enough room to mount cameras as input.  However, I have a number of Atomos Samurai units and thought that I could set these units playing clips to simulate camera inputs. 
 
Have tried connecting their SDI Out to the...</description>
			<content:encoded><![CDATA[<div>Hi,<br />
<br />
I want to put up a demonstration of a TCXD350 next week and there is not enough room to mount cameras as input.  However, I have a number of Atomos Samurai units and thought that I could set these units playing clips to simulate camera inputs.<br />
<br />
Have tried connecting their SDI Out to the Tricaster SDI input and having some problems.  If I set the input to SDI 1080, then there is nothing displayed.  If I set to SDI 720p I can 'see' the file being played but there is a problem - it is like the old days of TV when the Vertical Synch was ropey.  Any ideas :oye:<br />
<br />
Oliver</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?178-TriCaster-General-Support">TriCaster - General Support</category>
			<dc:creator>LenseOnLife</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135693-Using-Atomos-Samurai-as-SDI-Input</guid>
		</item>
		<item>
			<title>Displacement Maps in modeler with ability too freeze displaced sub-ds and CCs</title>
			<link>http://forums.newtek.com/showthread.php?135691-Displacement-Maps-in-modeler-with-ability-too-freeze-displaced-sub-ds-and-CCs&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 13:40:00 GMT</pubDate>
			<description>I would like to see discplacement maps added to modeler, so that you could use the the system to create polygonal geometry. As an example of how I reckon it should work, say if you want to create a aged stone wall with all the asymmtery of the wall in geometry, at the moment you create a poly...</description>
			<content:encoded><![CDATA[<div>I would like to see discplacement maps added to modeler, so that you could use the the system to create polygonal geometry. As an example of how I reckon it should work, say if you want to create a aged stone wall with all the asymmtery of the wall in geometry, at the moment you create a poly plane, toggle sub-ds and then take it into layout and the displacemnt to the sub-d geometry.<br />
<br />
This is great until you start to render highly complex scenes, the subd calculation can often either take an age, or if you have alot of sub-ds, and can result in the render running out of ram for the calucalation (worse case). <br />
<br />
By enabling the user to build displaced geometry in modeler you would give the user the ability to cut out altogether the sub-d calculation at render-time, when they are using displaced sub-ds or ccs, as they would be able to freeze the displaced sub-d geomtry in modeler. This would also give the user the ability to tidy the geometry if needed and add layered detail that could then be frozen to polygonal geometry, again if needed. <br />
<br />
Further, adding displacement maps into modeler would give user a very powerful toolset for modeling, as you would be able to added all sorts of surface detail to models relatively easily, and very quickly create models the woul previously have taken alot of time to generate. Also if you are building projection mapped scenes the would give you very usable toolset for creating the projection mapping, giving the user the ability to easliy add higher definition to the projection mapping very easily.<br />
<br />
I know normal mapping offers a way to add a lot of surface detail to a model without the need to actually creat the geometry. The problem with them is that as soon as you are close enough to model to see the edges, normal maps no longer present a real or accurate result, as they only affect the specular output.<br />
<br />
There have been a few cases over the years where having the ability to create geometry from displaced sub-d geomtry has saved time. Equally there have been a number of times where i needed to have the ability to freeze the geometry in order to either tidy it up or to prevent renders for crashing. <br />
<br />
just my 2 cents!!</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?27-LW-Feature-Requests">LW - Feature Requests</category>
			<dc:creator>cg-qbit</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135691-Displacement-Maps-in-modeler-with-ability-too-freeze-displaced-sub-ds-and-CCs</guid>
		</item>
		<item>
			<title>Training</title>
			<link>http://forums.newtek.com/showthread.php?135690-Training&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 13:17:03 GMT</pubDate>
			<description>Hi, I bought Lightwave 11.5 recently and I am getting to grips with it but very sloooooowly! Is there any way of speeding up this learning curve? I really need a course which explains everything clearly and then lets you work on a small project to really understand the programme well. Hope you can...</description>
			<content:encoded><![CDATA[<div>Hi, I bought Lightwave 11.5 recently and I am getting to grips with it but very sloooooowly! Is there any way of speeding up this learning curve? I really need a course which explains everything clearly and then lets you work on a small project to really understand the programme well. Hope you can help :)</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?18-LW-Community">LW - Community</category>
			<dc:creator>GazBowes</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135690-Training</guid>
		</item>
		<item>
			<title>Weight Paint Tool for Mac in Layout 11.5?</title>
			<link>http://forums.newtek.com/showthread.php?135689-Weight-Paint-Tool-for-Mac-in-Layout-11-5&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 10:01:24 GMT</pubDate>
			<description><![CDATA[Anyone have a solution for this in 11.5? The plugin from 3dcel.jp no longer seems to work. 
 
I've noticed that Vertex Paint is now in Layout. No sure how long it's been there but could be quite handy - can't see a way to paint weight maps, though.]]></description>
			<content:encoded><![CDATA[<div>Anyone have a solution for this in 11.5? The plugin from 3dcel.jp no longer seems to work.<br />
<br />
I've noticed that Vertex Paint is now in Layout. No sure how long it's been there but could be quite handy - can't see a way to paint weight maps, though.</div>

]]></content:encoded>
			<category domain="http://forums.newtek.com/forumdisplay.php?25-LW-Mac">LW - Mac</category>
			<dc:creator>raw-m</dc:creator>
			<guid isPermaLink="true">http://forums.newtek.com/showthread.php?135689-Weight-Paint-Tool-for-Mac-in-Layout-11-5</guid>
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