View Full Version : Can I convert a Layout skeleton to a skelegon?
heynewt
06-02-2009, 01:23 PM
I've imported a BVH motion capture skeleton. Now of course I need to tweak my character in modeler to fit this skeleton. Trying to figure out how to get the skeleton to show up as a "skelegon" in modeler.
Any ideas?
Robert
Cageman
06-02-2009, 01:54 PM
Yes...
Dstorm has a plugin for Modeler called Load Bones. But you need to save the scenefile in LW6 format.
http://www.dstorm.co.jp/english/plugin/bone.htm
heynewt
06-02-2009, 02:00 PM
Excellent! THanks so much for that link. That should do it. I'll make sure to save as LW 6, should be no problem.
Robert
SplineGod
06-02-2009, 02:20 PM
I dont know if it still does but Ive had the plugin work in layout.
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