AngelDream
08-21-2003, 11:31 AM
Hello everybody! I need some help 'coz I wanna' create some fire by displacing an object and surfacing it then. I went to Displacement Map and set Fractal Noise as the texture, but it doesn't change or deform properly the object in Normal mode, and if I put it in something like Alpha mode I think it fractalizes it. What can I do to create a fire using this? 'cause I don't want to use hypervoxels since it takes a lot of time to render. Thanks in advance.