zippitt
05-07-2009, 04:06 PM
So I have tried to wrap my head around some of the FiberFx settings in layout and I am just not getting it.
The model has various squares and strands all of which are part of one model. The stands are proportionate to the squares in size.
The real problem it seems is that some of the settings for fiberfx are relative to the local size of the strands while others seem to be relative the object as a whole regardless of the size of the strands.
With this particular scene Swirl and Random length proportionately have the same effect regardless the length of the strand guide. However, Kink and Width are opposite; if the length of the strand guide is short, Kink and Width values seem to have a much greater effect than if the guides are long. The longer the guides are the more the effects are diminished.
So I resolved the width problem by creating a null and setting a gradient with object distance for the input.
Using the same method for Kink does not work. I assume this is because object distance is relative to the object as a whole and not the individual fibers, so why does this technique work with width?
It could be that I just don't understand the gradients properly, either way I could use some help.
There are two cameras, you cannot tell from the images the squares are different sizes, but those from camera one are about 1/3 the size they are from camera two.
The scene and object files are included, version 9.6.
The model has various squares and strands all of which are part of one model. The stands are proportionate to the squares in size.
The real problem it seems is that some of the settings for fiberfx are relative to the local size of the strands while others seem to be relative the object as a whole regardless of the size of the strands.
With this particular scene Swirl and Random length proportionately have the same effect regardless the length of the strand guide. However, Kink and Width are opposite; if the length of the strand guide is short, Kink and Width values seem to have a much greater effect than if the guides are long. The longer the guides are the more the effects are diminished.
So I resolved the width problem by creating a null and setting a gradient with object distance for the input.
Using the same method for Kink does not work. I assume this is because object distance is relative to the object as a whole and not the individual fibers, so why does this technique work with width?
It could be that I just don't understand the gradients properly, either way I could use some help.
There are two cameras, you cannot tell from the images the squares are different sizes, but those from camera one are about 1/3 the size they are from camera two.
The scene and object files are included, version 9.6.