jaypaul
04-15-2009, 03:46 AM
Hi Friends,
planning to create a voice-controlled racing game using the Unity game engine for MAC.
In and about the game structure so the game starts, a user records two separate sounds for acceleration and braking.
During game play, the User uses a microphone to perform both actions. The idea of using a "sound bar" they could fill up is another idea but not set in stone.
Problem is I cann't find any documentation for something of this nature, although I know it has been done for games like Tom Clancys End War. Anyone know where to begin?
I am looking into anything source code, discussing the programming of any type of control through voice.
your help would be appreciate.
Thanks
Paul
planning to create a voice-controlled racing game using the Unity game engine for MAC.
In and about the game structure so the game starts, a user records two separate sounds for acceleration and braking.
During game play, the User uses a microphone to perform both actions. The idea of using a "sound bar" they could fill up is another idea but not set in stone.
Problem is I cann't find any documentation for something of this nature, although I know it has been done for games like Tom Clancys End War. Anyone know where to begin?
I am looking into anything source code, discussing the programming of any type of control through voice.
your help would be appreciate.
Thanks
Paul