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View Full Version : ScreamerNet rerenders scenes


WShawn
08-18-2003, 06:34 PM
Hello:

Thanks to the WOA & Dirks ScreamerNet tutorials, I was able to successfully network render some scenes using a dual gig G4 Quicksilver and dual 1.25 gig G4 Mirror door, dividing the frames amongst 4 CPUs. Cool.

However, a few times during my experiments I noticed that the network renderer would render the last frame of a scene, then start rerendering the scene from frame 1. Hitting the escape key will stop the render. This happened both when I was rendering one scene or two scenes.

It doesn't do this every time, though, and I can't repeat a set of actions to make it happen every time.

Is this a common occurance? Since it appears to finish all (both) scenes before going back to the first scene, it wouldn't really hurt anything for it to rerender frames, but I'd like to know why it's doing that.

Thanks.

Shawn Marshall
Marshall Arts Motion Graphics

drclare
08-19-2003, 01:21 AM
I have no idea, i don't know anything about network rendering in lightwave. But if you are rendering image sequences, which you probably are, then like you said, it would be a problem if some frames were re-rendered. Sounds weird though. Maybe check for evil spirits the next time you try it :eek:.

mlinde
08-19-2003, 11:21 AM
I've seen this, and I'm unsure as to the cause. It's most likely a bug in the controller, causing it to reset the completed frame counter to 0. However, as was first noted, it isn't a problem unless you cancel a re-render in progress and lose a frame or two that is in progress.