gordonrobb
03-07-2009, 07:31 AM
I was wondering if anyone could help with this problem.
I am using Lightwave 9.6 and have been since it was in beta. Having no problems with it.
I noticed last night as I was working on a model that has a fairly high poly count as in in subD.
It has pillers that are around 9K polies and there are 18 of them. If I press tab modeller crashes. If I set the subpatch level to 2, it works fine. I loaded a model that I build a while ago with high poly and subpatch, and it crashes on loading. I have tried it on 9.6 and 9.6, both 32 and 64. I have ditched the cfgs and nothing makes any difference. I have an ATI radion 4870, and my machine is i7 940 with 8Gigs (so its not a spec problem).
can anyone suggest anything?
I am using Lightwave 9.6 and have been since it was in beta. Having no problems with it.
I noticed last night as I was working on a model that has a fairly high poly count as in in subD.
It has pillers that are around 9K polies and there are 18 of them. If I press tab modeller crashes. If I set the subpatch level to 2, it works fine. I loaded a model that I build a while ago with high poly and subpatch, and it crashes on loading. I have tried it on 9.6 and 9.6, both 32 and 64. I have ditched the cfgs and nothing makes any difference. I have an ATI radion 4870, and my machine is i7 940 with 8Gigs (so its not a spec problem).
can anyone suggest anything?