Lude
08-12-2003, 01:06 PM
I’m trying to create a 10 frame repeating animation of a cylinder rotating 360 degrees.
I can’t seam to work out how to stop Lightwave slowing the rotation down at the end.
I don’t want to use more than ten i.e. 20 and render the mid frames because I’m using swift3d. In version 7 up of Lightwave you have to render the exact amount of frames in your animation thus creating a lot of useless frames.
I know why it’s doing it, it smoothes the movements in your animations but I cant stop it.
Thanks for any help,
Lude.
I can’t seam to work out how to stop Lightwave slowing the rotation down at the end.
I don’t want to use more than ten i.e. 20 and render the mid frames because I’m using swift3d. In version 7 up of Lightwave you have to render the exact amount of frames in your animation thus creating a lot of useless frames.
I know why it’s doing it, it smoothes the movements in your animations but I cant stop it.
Thanks for any help,
Lude.