RGSerge
08-12-2003, 07:27 AM
Hi, I sent an email last week to Newtek customer support with no response yet. Well, I need a fast response as the business is costing things out.
Anyhow, I am part of a design team setting up a games design and development studio. We will be developing games for PC and maybe consoles in the future.
I have spoken with the graphics designers about what software should be used and we came up with a list of possible software applications for graphics (3D and 2D).
We came up with, Photoshop, Lightwave, 3D Studio, Bryce, Maya, Poser and a few others such as Cinema 4D.
We like the look of Lightwave above all of the above (exclusing Adobe Photoshop, as that will be used anyway). BUT we have some queries, as we may be buying about three or four licenses we dont want to end up with the wrong application for the job.
Our questions are:
1. How does Lightwave perform in comparisson to its competition from a games design perspective, i.e. pre-rendered scenes, FMV creation and Character creation.
2. Is Lightwaves output compliant with Direct-X and is it viable for Lightwaves wireframes to import into Direct Draw.
3. The graphics designers have no experience with Lightwave, but have used other 3D applications such as Bryce and Poser, how would the transition be for them and are there any good training resources on the web. I have seen your own tutorials but I feel something from a games design perspective to be more beneficial.
4. How do the licenes for Lightwave take form?
i.e. do you buy one application then pay a fee for extra licenes i.e. 5 licences for x amount of $$$
I think thats all our questions for now.
Anyhow, I am part of a design team setting up a games design and development studio. We will be developing games for PC and maybe consoles in the future.
I have spoken with the graphics designers about what software should be used and we came up with a list of possible software applications for graphics (3D and 2D).
We came up with, Photoshop, Lightwave, 3D Studio, Bryce, Maya, Poser and a few others such as Cinema 4D.
We like the look of Lightwave above all of the above (exclusing Adobe Photoshop, as that will be used anyway). BUT we have some queries, as we may be buying about three or four licenses we dont want to end up with the wrong application for the job.
Our questions are:
1. How does Lightwave perform in comparisson to its competition from a games design perspective, i.e. pre-rendered scenes, FMV creation and Character creation.
2. Is Lightwaves output compliant with Direct-X and is it viable for Lightwaves wireframes to import into Direct Draw.
3. The graphics designers have no experience with Lightwave, but have used other 3D applications such as Bryce and Poser, how would the transition be for them and are there any good training resources on the web. I have seen your own tutorials but I feel something from a games design perspective to be more beneficial.
4. How do the licenes for Lightwave take form?
i.e. do you buy one application then pay a fee for extra licenes i.e. 5 licences for x amount of $$$
I think thats all our questions for now.