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silvergun
08-11-2003, 02:05 PM
Hi all this is part of a samurai im working on. Im constrainted to a low polygon count as im aiming for console graphics. I'll post further progress as the weeks go on. It's really early in progress so feel free to give any ideas of what I can include...I'll post design concepts another time.

sam

silvergun
08-11-2003, 02:16 PM
Heres another shot of the character in a little more detail. I have since changed the eyes as you can see in the first pic.

Sam

cybernaut
08-11-2003, 08:57 PM
Very cool work. I don't have much to comment on except maybe the nostrils which look a bit flat on the sides.

Great handling of anatomy!!!!!

Looking forward to an update :)

silvergun
08-11-2003, 09:04 PM
Thanx for the reply, ill correct the nostrils and make em look more realistic.

j0SH
08-11-2003, 09:21 PM
looking great

i think you should fix the bags under his eyes and perhaps the ears. They aren't bad but i think they could use some minor tweeking.

silvergun
08-11-2003, 09:44 PM
i did get rid of the bags from the second pic and just textured them on a flat surface with bump maps to cut down the polygon count. If you mean in both pics.. ill see what i can do. Ill also have a look of what i can do with the ears. they look ok from the side view but at different angles the ydo look weird

silvergun
08-11-2003, 10:02 PM
Heres his hand..took a while to weight it correctly

silvergun
08-12-2003, 06:54 AM
Heres a sideview wireframe to give you the ideas of the proportions id like.

silvergun
08-12-2003, 09:28 AM
Damn accidently deleted the first pic so heres a slight update

onslaught
08-12-2003, 09:59 AM
Looking good so far. My kinda character. Keep it coming.:D

silvergun
08-12-2003, 11:57 AM
This was 1 of my first final drafts

silvergun
08-12-2003, 12:22 PM
another sketch

silvergun
08-12-2003, 12:23 PM
thisll be my last 2d 1 as my art isnt too good. from now on itll be 3d only.