inakito
12-23-2008, 05:26 AM
Hi guys!!!
I am currently working on an animation where an emitter is throwing particles out to bounce on a floor plane.
These particles will be replaced by cubes that once they bounce, will burst in pieces.
The first part of the animation is fine, so I have got the cubes replacing the particles, but I can not make them burst after they have bounce on the floor.
Is there any way to get all this geometry I have already in Layout to pass on to Modeller so I can unweld the polygons and make them burst?
Any idea?
Thanks!
I am currently working on an animation where an emitter is throwing particles out to bounce on a floor plane.
These particles will be replaced by cubes that once they bounce, will burst in pieces.
The first part of the animation is fine, so I have got the cubes replacing the particles, but I can not make them burst after they have bounce on the floor.
Is there any way to get all this geometry I have already in Layout to pass on to Modeller so I can unweld the polygons and make them burst?
Any idea?
Thanks!