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View Full Version : Attaching a rig to a new object


Magikat
12-07-2008, 02:07 PM
Hi

I've been rigging a character in lightwave and got quite far with it. However, it screwed up and I had to revert the object to an older version.

Since I synced back to the layout, I've run into a problem and can find no solution.

When I turn bones on, and deform the skeleton, the newly synced object no longer deforms with the skeleton. The root of the skeleton is still parented to the object though.

Can anyone help? I'm really frustrated.

Thanks

Mag

adamredwoods
12-09-2008, 06:42 PM
Need to 'R' rest your bones...

Check out William Vaughn's tutorials for any further info:
http://newtek.com/forums/showthread.php?t=77002