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jasonwestmas
11-26-2008, 08:45 PM
Well I just found out that there is a morph node, lol. Is there a way to make the morph amount drive the strength multiplier of a 16bit displacement map?? Sound interesting no? Any tutorials on this? I'll be looking around for one.

serge
11-28-2008, 06:32 AM
You could copy the channel (envelope) of the morph amount, and paste that for example at the envelope of a Scalar node.

jasonwestmas
11-29-2008, 06:54 PM
Great suggestion Serge, much appreciated :)