telamon
08-07-2003, 08:08 AM
I am modelling a dress for a character of mine and I wanted this dress to have two materials (one for the inner surface and one for the outer.
Obviously, I could make a copy of the dress, flip the polys, stretch the outer surface and assign two materials. But this will overload the mesh. I am planning to animate it with MD and I would prefer not to do that.
Is there any shader or something I forgot in the basic LW functions that may assign these two materials to the same surface ?
Thanks in advance
Obviously, I could make a copy of the dress, flip the polys, stretch the outer surface and assign two materials. But this will overload the mesh. I am planning to animate it with MD and I would prefer not to do that.
Is there any shader or something I forgot in the basic LW functions that may assign these two materials to the same surface ?
Thanks in advance