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View Full Version : Merging UV's


lwanmtr
10-29-2008, 05:38 PM
Is there a way to flatten multiple UV's on a model into one map?

gerry_g
10-30-2008, 03:07 PM
As in move them from one map to another with 'copy uv's, or just drag snap disparate uv islands on the one map and weald them with the 'weald uv's' command ?

lwanmtr
10-30-2008, 03:48 PM
I've tried the copy uv's and pasting them, but it doesnt seemt to work. I have several uv maps, but want to reduce them to one map, since i dont need to have layered uv's.

Greenlaw
10-30-2008, 03:51 PM
Look under the Maps tab for Copy UV's and Paste UV's. Select the polygons in the UV map you want to copy and select Copy UV's. Then select another map and select Past UV's. Repeat until you have all the UV's merged. You need to use these commands for UV's because the regular copy and paste commands don't recognize UV's.

Oh yeah, almost forgot: I think the polygons that will receive your pasted UV's need to be selected before pasting, otherwise the tool may not know what points your pasting the UV's to. Also, it might help to Unweld your points before copying the UV's and re-Welding after pasting.

If this doesn't quite work right, try experimenting with the above. Sorry for being a little vague but I don't have Modeler open in front of me right now and can't confirm the above, but I'm almost certain this is how it works.

Hope this helps.

DRG