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View Full Version : How to break in LW8?


Jockomo
08-05-2003, 03:34 PM
I was wondering if there were any suggestions from the Devs on how to build objects now so they break they way you want them to in 8.

It looks like anything that is "conntected" ie. ] is treated as a seperate object. Is this correct?

Anything we should keep in mind while modeling objects now, that we may eventually want to affect/break in 8?

Zafar Iqbal
08-05-2003, 08:30 PM
Let's say you model and put every moveable object in seperate layers - in LW8 you put everything into one layer, and make sure you DONT merge points :)