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WilliamVaughan
10-24-2008, 12:24 AM
Just wanted to throw some Material nodes into action. Dielectric, Conductor and Carpaint make for fun tests.

Enjoy!

Chris S. (Fez)
10-24-2008, 01:32 AM
Bee-you-tee-full!

I am loving 9.5.

ranhell
10-24-2008, 02:11 AM
car paint node that looks totally insane man...nice job Will....:bowdown:

colkai
10-24-2008, 04:34 AM
So very purrty. :)

Larry_g1s
10-24-2008, 04:47 AM
I am loving 9.5.Quoted for agreement. NT is really showing they are on the right track. Thanks Proton for sharing with us, nice work.

WilliamVaughan
10-24-2008, 07:08 AM
Slightly Larger render taking advantage of the "Ray Cutoff" option to shave a couple minutes off my rendertime :)

I upped the Indirect bounces and the SubD level on the bottles.

Thanx for all the feedback...makes me want to experiment more when there is time.

Tinpau
10-24-2008, 07:46 PM
Proton -

Thanx for the video... Now I'm gonna have to redo some of my cartoon cars to check out this material and play with it some.

Thanx for the tips and help as always

Tinpau

WilliamVaughan
10-24-2008, 07:53 PM
Proton -

Thanx for the video... Now I'm gonna have to redo some of my cartoon cars to check out this material and play with it some.

Thanx for the tips and help as always

Tinpau

with your awesome models...the Car Paint applied I'm sure they will look stunning!

Tinpau
10-25-2008, 06:55 PM
Proton - render times skyrocketed when I went to the Car Paint Material...

Any ideas ??

Maybe a standard starting studio set up ??? (hint hint) :)

Tinpau

Lew
11-03-2008, 02:20 PM
OK, got to work more with nodes. When I'm using LW, I'm trying to crank something out and so stick to the tried and true, but I know I'm not using 1/2 the new capabilities. Got to find time to play - but sleep is good to, isn't it?