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Avern
09-17-2008, 10:58 AM
Hey guys, been reading here for a while now and I finally need some help. I got put on a relatively large scale project that involves a museum. I have to model (from already existing plans) a museum and then I have to put exhibits (that we are designing) into the model.

The purpose is so that we can provide renders to approve designs and eventually they want a flyby of the whole museum interior.

What I need help with is this: lighting - I can always get by with what I know, but I have a feeling there is an easier/better looking way of setting up the lights. animating - I have little knowledge with this, I assume I can just attach a camera to a path?

I will attach some pictures of other things that I've done so you can critique lighting etc, but I really look forward to getting help from all of yall so that I might produce something of great quality.

As you can see these are very rough, but it might give you a starting point as to what to fix. The final thing won't be an open environment like this (I usually just dropped single exhibits in a simple environment to render). Any help is much appreciated.

Avern
09-17-2008, 11:08 AM
I guess I should point out that the final date for this project is still a ways off so progress updates won't be all the time. I was just hoping to get some good ideas for lighting setups for something like this (interior of a museum) and then get some tips on how to do a flyby/walkthrough.

Iain
09-17-2008, 11:10 AM
Hi Avern
First off, as I'm sure you know, interior lighting is difficult to perfect.

You could do a lot worse than to check out Exception's tutorials on GI. If you are using 9.5, the new caching will be a great help.

A basic set up for me consists of a large Area light for the sun and another coloured light in each applicable window. Blue fill lights can really help realism.
I always use Sunsky and Sun Spot to set up the sun and sky.

Animating a fly through is easy enough-decide how many frames you need to render and keyframe the position you want your camera to start at the first frame and where you want it to stop at the last frame. Then create some more keyframes in between to provide the interest.

Avern
09-17-2008, 12:09 PM
Is there any way you can show me a quick scene setup for a single room? Where does the Area light go? Where/how do you position the colored lights (is it exact or just whatever)? What kind of settings do you apply to the lights?

Thanks for the response.

Iain
09-18-2008, 03:35 AM
The window lights are placed in and sized to the window openings.

I usually give them Inverse Distance or Inverse Distance^2 falloff depending on the scene.

If you have fprime you can experiment easily, even with radiosity enabled.

jin choung
09-18-2008, 03:58 AM
the aforementioned tutorial: http://www.except.nl/lightwave/RadiosityGuide95/index.htm

in case it wasn't passed along through pm or something....

jin

jin choung
09-18-2008, 04:03 AM
oh and in case you miss it, his reel showing off the techniques from the tut:

http://www.except.nl/present/present.html

really impressive.

jin