View Full Version : Page turn.
Andyjaggy
09-12-2008, 05:01 PM
I know it's been done before a million times. What is the best way to animate pages turning in a book. I'll need about 50 of them turning so prefereably something easy to setup. :)
Bog you out there!
BeeVee
09-12-2008, 05:13 PM
Oh yes, he certainly is "out there" ;) Actually he's in New York right now incommunicado and won't be around for a while. You could always pore over the pics trying to scry how he does it in the interview (http://www.newtek-europe.com/uk/community/lightwave/hennessy/1.html) I did... ;)
B
Andyjaggy
09-12-2008, 05:22 PM
Oh yeah he has left the UK. Hey Bog come back to us, I need you.
Ztreem
09-12-2008, 05:30 PM
I think you could do something with the bend tool in layout, set it up on one page and clone it fifty times to make the setup time short.
Andyjaggy
09-15-2008, 11:54 AM
Looks like morph maps are going to be the solution this time. Gave me the most control and were really easy to set up.
Bones just scare me. This coming from someone who considers flipping a page advanced animation. :) The only thing I've ever seriously animated are camera moves.
iain_r
09-15-2008, 12:26 PM
Take it you looked at William Vaughan's video ftp://ftp.newtek.com/multimedia/movies/w3dw/pageturn.mov, he show a couple of techniques.
Andyjaggy
09-15-2008, 12:28 PM
Yeah I saw that, tried the spline deform thing real quick and didn't like it. I couldn't get the page curl that I wanted, it just ended up being easier using morphs.
iain_r
09-15-2008, 12:40 PM
Ok, I've not tried these myself. Thought the bones gave quite a good page turn, going by the video. I'll need to try it and see just how to do more than one page. I've never even looked at morphs.
Andyjaggy
09-15-2008, 01:10 PM
I'm sure the bones offer the most control, and if I was familiar with them I would probably use them. They scare me though. I'm not even sure how to add a bone to an object!
Ztreem
09-15-2008, 02:03 PM
Here's a quick test with the bend tool just for fun, it doesn't give the most control but it's quite easy and fast to set up.
Bones is very easy to setup, just press the draw bone button and draw one bone then choose the draw child bone button and draw the child bones. Use the middle mouse button and drag a lasso box and select all bones then press r and you're done. now rotate your bones and the object will deform.
Hi!
Yes, hallo from New Hampshire. This place is prettier than Crysis.
Anyhooo, Andy - here's one of my book-pages, it'll whinge about textures but just ignore that. If you feed this into MorphMixer, and stage each morph so they sawtooth over each other, whilst rotating the page 180 degrees around Z, that should work pretty well.
That's how I do it, anyway. YMMV. HTH. HAND. Etc.
Andyjaggy
09-15-2008, 04:23 PM
Hey thanks Bog. I knew I was nice to you for a reason. Haha.
Oh yeah - if you need to set up 50 of 'em, then the Clone function in Layout will preserve your MorphMixer settings - so just set one page up, clone it, shunt the key times along in the Graph Editor, rinse and repeat.
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