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Taran-Q
08-29-2008, 03:24 AM
At Preset Central I found a nice node based brick material.
Problem is it uses brick textures, so brick color is determined by texture. I would like a gradient with bump as input to determine brick color. But I'm clueless how to do this with nodes.

prometheus
08-29-2008, 05:06 PM
have you tried any of dennis p node textures? the block shader should perhaps fit your needs.

once installed you should find them under in the nodes under Rman collect/2d textures/blocks.

It has some more options than the standard brick node.

Michael

Jim M
08-30-2008, 03:25 AM
I will upload my procedural brick to presetcentral... you can take it to bits and see whats going on m8.

Taran-Q
09-01-2008, 01:45 AM
I will upload my procedural brick to presetcentral... you can take it to bits and see whats going on m8.

In fact this was about your brick material at Preset Central ;)

Taran-Q
09-01-2008, 02:14 AM
have you tried any of dennis p node textures? the block shader should perhaps fit your needs.

once installed you should find them under in the nodes under Rman collect/2d textures/blocks.

It has some more options than the standard brick node.

Michael

Gonna try that right now, thanks!