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View Full Version : My picture reworked!


sanuZ
07-29-2003, 05:32 AM
there we go, looks a bit better,
huh?What dp guys think?

mega maniac
07-29-2003, 06:24 AM
Originally posted by sanuZ
there we go, looks a bit better,
huh?What dp guys think?

it looks alot better, but just look at the piccy, imagine you were the right size to sit in one of those chairs, then imagine you walked over to that file cabinet or tried to sit on that couch, the proportions are all wrong, especially the file cabinet, its bloody massive!

sanuZ
07-29-2003, 06:40 AM
Damn,i wanted to change dat but i forgot,
me go and fix it quickly!

mega maniac
07-29-2003, 06:46 AM
prahaps this could be in the WIP forum ;)

sanuZ
07-29-2003, 08:52 AM
There we go...
NOW I am DONE!
No more adons ons, hehe
time for new project!

mega maniac
07-29-2003, 08:56 AM
well its is better, i still think the file cabinet is a bit big, it must be some damn big papers they are keeping in there, oh and the mirror, just looks like a frame on the wall, if your gona have a mirror it has to have something in it!

MorituriMax
07-30-2003, 12:40 AM
Also you might try posting this to the WIP forum.. this one is for stuff that is finished... 8 )

pauland
07-30-2003, 04:30 AM
Yes, the proportions are way out.

Paul

renatolazzaroni
07-31-2003, 06:43 AM
I agree about the filing cabinet. It is still too big.
I have one in my office and the top of the middle drawer is at the level of my desk.
There are some odd reflections on the bottom drawer of the cabinet and on the wall behind the desk. Do they come from the mirror ? Even so, maybe you should remove them.
There is some segmentation on the edge of the coffee table in the foreground. Is it what you wanted ?
You seem to use two lights with sharp shadows on. This means that all your shadows are doubled. You can see it especially on both sides of the cupboard in the back, but also the the 2 shadows of the flower on the coffee table. This looks strange. Don't you want to set one of your lights to "no shadow" and add some fuzz to the shadows of the other. If it is an office room as it seems to be, it is most likely lit by neon tubes, this means fuzzy undefined shadows. Maybe you could try a very low intensity area light.
Just my comments.

Renato

richpr
08-01-2003, 10:58 PM
Work In Progress 2?

riki
08-02-2003, 12:53 AM
Looks much better. The greenish hue is a bit distracting though.

jb_gfx
08-02-2003, 09:59 AM
The proportions are really strange, the overall scene is really dark and flat.

There is too much shadows and the reflections are really weird (specially the one from the cabinet. The overall light is too yellowish too.

Some object are too sharp like the table, you should increase the number of polys to make it looks smoother and add some bevel.

lasco
08-03-2003, 07:29 AM
oh yes please subdivide this circle table, it needs 3 x more polys,
there it spoils everything and gives a game/low poly looking… !

it's my only crit, apart this I'd say it's very good.
Of course if goal was "photo realism" many things should
be corrected but it's not. You have there some atmosphere
that is really good, a bit strange (don't know why it reminds me Kubrick's 2001).

I love the specular (or bump ?) texture of the black sofas !

Really good job, please would you render a little animation of this,
a simple orbit of the camera for instance ???

KissMyGrits
08-04-2003, 12:07 AM
Aesthetically it seems the red image in the frame should be repeated somewhere else in the image. It just needs to be balanced more than it is now. More of a problem with the room.

sanuZ
08-04-2003, 03:11 AM
Thank You all for your comments,i will take them into good consideration when i do my next office scene!

but right now i'm working on a phone design!:D

j0SH
08-04-2003, 05:54 PM
looks ok...few things though. The shadows seem too sharp and you don't needs so many lights casting shadows.

Your walls seem to smooth as well. Bit of a bump map should be thrown in there.

I know that you said that your finished but keep that in mind for next time