View Full Version : endomorph technique
jin'a
07-28-2003, 03:53 PM
hey hey, what do you think?
ok, crap model but its the technique I'm looking at, and even thats not perfect! I wouldn't allo so much folding at the "elbow" if it was a real model!
Anyway, comments on my flexing frankfurter!?
jin'a
07-28-2003, 04:12 PM
and heres a little anim of the above storyboard. Isn't ti great, I think i will aptly name it "Flexin' Frankfurter"
I've even zipped the thing for your pleasure, squishing it down to a measly 88ks, oh and it's an .avi
jin'a
07-29-2003, 05:46 AM
here's a slightly better model! Though I've been having trouble with the folding weight maps at the elbow again :(
I'll play about with it a bit longer, then apply the technique :D
uucww
07-29-2003, 07:37 AM
good
mega maniac
07-29-2003, 08:43 AM
the muscle seems to flex rather oddly at the end on the anim, its ok, then when the 'frankferter' is fully bent the muscle suddenly gets bigger very quickly???
jin'a
07-29-2003, 12:12 PM
thats because I animated the doohicky, and didn't end it in the same position! So when i made the .gif there's a gap when looping, thus the jump.
I am thinking of creating a high poly mesh for the arm and doing veins aswell...what do you think?
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.