7gdi
07-10-2008, 01:03 PM
I'm trying to render trees using alpha maps rendered onto polygons with dbl side surface but the 'transparent' portion of the alpha/polygon keeps distorting the surfaces beyond. I've attached an image that shows this.
Any ideas as to why this would be happening.
Tree images used are .tif and placed on color channel.
Alpha image is .psd and placed on transparency channel (w/ transparency set to 100%)
Thanks for your help,
Sean
Any ideas as to why this would be happening.
Tree images used are .tif and placed on color channel.
Alpha image is .psd and placed on transparency channel (w/ transparency set to 100%)
Thanks for your help,
Sean