Nangleator
04-20-2008, 11:31 AM
A deceptively simple job. I started with a scan. I made one quad to represent a small part of a curve, then kept using Extend on the leading edge. Drag and drag points and extend again.
Once it was done in 2D (and way faster than I would have been able to do it in Illustrator,) I extruded it out, then dragged sections forward and back for the weaving. My backdrop sucks, but it's mostly faded out in the final.
Oh, all LW except for a little bloom in PS.
Any idea how I can deal with the aliasing on the right and left edges of the outer oval? I used
AA 20
Lanczos
Blue Noise
A.S. .02
http://home.comcast.net/~david.nangle/pic/Broochhigh.jpg
http://home.comcast.net/~david.nangle/pic/CelticWires.jpg
Once it was done in 2D (and way faster than I would have been able to do it in Illustrator,) I extruded it out, then dragged sections forward and back for the weaving. My backdrop sucks, but it's mostly faded out in the final.
Oh, all LW except for a little bloom in PS.
Any idea how I can deal with the aliasing on the right and left edges of the outer oval? I used
AA 20
Lanczos
Blue Noise
A.S. .02
http://home.comcast.net/~david.nangle/pic/Broochhigh.jpg
http://home.comcast.net/~david.nangle/pic/CelticWires.jpg