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rsdemon
07-20-2003, 10:13 PM
I'm development a character for a promotion and am trying to figure out how to sasquatch hair to look good in a radiosity render. Comments critiques (please be a brutually honest as you can). Thanks

rsdemon
07-21-2003, 12:36 AM
Another Img

riki
07-21-2003, 02:17 AM
The fabric looks too much like metal and something strange with her hair. It looks a bit lifeless.

chrisisbacky2k
07-21-2003, 04:30 AM
looks good

is it just me or are her shoulders shiny?!

bobakabob
07-21-2003, 08:08 AM
The modelling of the face looks great... nicely crafted. How about sweeping more of the hair back?

In the close up, there seem to be lots of weird artefacts especially on the lips... check radiosity settings?

The figure looks convincingly in proportion, but how about making the shoulders more subtly rounded?

The hair looks a bit wirey at the moment... are you using the full version of Sas?

Remi
07-21-2003, 09:08 AM
The eyes are great everything else could use some work...i'm guessing you used saslite due to the lack of shadows from the hair and the lighting could use some working too...it's a bit too flat.....good work on the modeling though...just some minor adjustments to the texturing and lighting.:)

Zarathustra
07-21-2003, 09:16 AM
To focus just on hair, I think the hair should clump more (thicker strands? I forget what it's called in Sasquatch) and the ends be more even. It's too frizzy and the unevenness at the ends makes it look damaged. I think someone with that hairstyle would have some product in her hair ( mouse, gel, etc.) that would make it darker, shinier, thicker, etc.
Try looking online or in your local salon for images of hairstyles that match what you're doing and use them for reference.

rsdemon
07-21-2003, 01:21 PM
Well this rendering is done using strictly radiosity (no lights) but. I do not know how to get direct shadows cast using pure radiosity. When you setup a light to cast a shadow, the only way to have it cast the shadow is by having the light affect the diffuse channel. Since this is a pure radiosity rendering, I would prefer not to have it effect diffuse. Any suggestions.

Concerning the hair, it was done using the sasquatch (full version) fur mode. I'm going to switch the hair guide mode and try to style it better.

Zarathustra
07-21-2003, 01:34 PM
You can add a direct light with shadow set to, say 50% intensity and then clone it and set it the clone to -50% intensity with no shadow.

This will give you shadow without light. Weird, huh?