View Full Version : "Speckled" polygons in layout
Irrelevant
04-10-2008, 03:22 PM
Even though I have no textures in my model when I render a frame in layout some parts of it are er.. dotted or speckled, How do I get rid of these?
Surrealist.
04-11-2008, 03:27 AM
Look for area lights that are too big and close in relation to your object.
The other way this can happen is if you are using Global Illumination with a low quality setting. I think rays per evaluation is the one you adjust, but I could be wrong it has been a while since I used GI.
And if you have any Ambient Occlusion shaders that can make it grainy too.
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