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View Full Version : Need help - Modelling this building


Ade
07-20-2003, 02:57 AM
Hi guys,
back to lightwave specific questions.
I have my first real job with lightwave and I am to model this building.
I'm having troubles with techniques on where to start.
Is this a boolean job? An import eps extrude job etc.
What I have started to do is draw every individual shard from the side
view and place them extruded
into LW.
The results havent seemed to
be of help?
Need some pro's point of view.

Ade
07-20-2003, 02:58 AM
So far I have this by individually drawing the pieces using the
illustrator side (middle) view and extruding them in LW and placing them in a circular top view array.

Arrgh help me my lightwave friends!

riki
07-20-2003, 06:48 AM
I'd try importing an EPS of the base pattern, and try to rail extrude that some how. The Do a Boolean to cut the eggshaped hole. If that makes sense??

Ade
07-20-2003, 08:25 AM
Ill give it a try Rik, I have never tried rail extrude before nor know its benefits, ill have to cheack my tutes for it.

mathos
07-24-2003, 07:57 AM
I think that in this case is the only reliable solution to make manualy...

jb_gfx
07-24-2003, 08:18 AM
Well it seams to be an easy task with boolean tool.

Just multiply/clone the base then create & edit some primitives to shape the building form then substract them from your first geometry.

An even easier way to do it is to build your "boolean shape" with spline.

Ade
07-27-2003, 01:20 AM
Sorry im such a 2 yr old newbie, I have tried to make splines but how can u make a boolean spline?

*thread originally posted in mac forum