iggy21
07-19-2003, 10:22 AM
This may be diffiucult to explain, but when i render a scene (of a complicated textured man's face ) I get some jagged areads that look as if certain polygons didnt render with the correct specularity.
(in my renders , the jagged line starts from the top of the nose and goes to the bease).
Ive doubled checked my texture files and the object files, and i cant seem to find out whats making this texture render so badly. If anyone was any idea of what it could be i woul greatly appreciate it.
Thanks!
(in my renders , the jagged line starts from the top of the nose and goes to the bease).
Ive doubled checked my texture files and the object files, and i cant seem to find out whats making this texture render so badly. If anyone was any idea of what it could be i woul greatly appreciate it.
Thanks!