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Arrghman
07-17-2003, 06:36 PM
Almost completed B-52 Stratofortress... (click for bigger versions)

http://www.eden.rutgers.edu/~arrghman/b52/56_thumb.jpg (http://www.eden.rutgers.edu/~arrghman/b52/56.jpg)

http://www.eden.rutgers.edu/~arrghman/b52/57_thumb.jpg (http://www.eden.rutgers.edu/~arrghman/b52/57.jpg)

http://www.eden.rutgers.edu/~arrghman/b52/58_thumb.jpg (http://www.eden.rutgers.edu/~arrghman/b52/58.jpg)

http://www.eden.rutgers.edu/~arrghman/b52/59_thumb.jpg (http://www.eden.rutgers.edu/~arrghman/b52/59.jpg)

The textures and geometry still need a bit of tweaking, but I think it's mostly done... C&C appreciated :)

blinblue
07-17-2003, 08:28 PM
Looks nice:)
The only major thing I noticed is that the windows wouldn't quite look like that. Too reflective... Maybe make a simple cockpit and have semi transparent windows (just enough so you know that it exists, you don't need it too see lots of detail).

X PsychoTron X
07-18-2003, 12:30 AM
Very nice man, although I'm some what of an aircraft buff. I've seen the real deal fly on many occasions. I don't know what kind of look you where going for but it looks more like I'm looking at a model air plane hanging from the ceiling rather than looking up and the real plane it self.

I mean that in a good way though, you've done a great job. Considering I know almost nothing about lightwave still, (n00b) I'm not sure what you could do to make it look more realistic. If that's the look you where going for that is.

jman66
07-18-2003, 03:54 AM
Gotta love the B.U.F.F (big ugly fat ****)

Perhaps it could use some squadron ID tail markings.

Other than that i think the scale issues that psychotron brings up is due to the lack of a scene or reference objects, instead of the actual modeling itself... If you had made a render of this puppy being fueled up out on the tarmac, then I think there would be a much better sense of the size of the thing.

I'd be kinda interested in seeing what it would look like in the flat black/dark grey paint scheme