View Full Version : StreetfighterCharacter(WIP)
onslaught
07-16-2003, 03:55 PM
This is character that i been working on. I been using lightwave
for about a year and half, so take it easy on me. I'm not the best
texturer neither. I'm trying to make a short animation(trying). But's it's been hell trying to animate this character. Anyways can anyone comment on what i should do to make it better or what'sthe best way to go about animating this. I have character in the process(ryu&ken).
blinblue
07-16-2003, 06:19 PM
Not enough light in that picture to see his features well enough. Please post a brighter pic (looks good from what I can see)
onslaught
07-16-2003, 08:10 PM
this is the best could get it without making it look shabby
onslaught
07-16-2003, 08:11 PM
this is the best could I get it without making it look shabby
onslaught
07-16-2003, 08:58 PM
here it is with a white background.(don't really know if it help much)
Boot Guy Joe
07-17-2003, 10:51 AM
Pretty good, but Akuma (I think that's his name) isn't that thick...but other than that..pretty good. :D Can't wait to see Ryu and Ken, dem clones. ;)
onslaught
07-17-2003, 11:18 AM
Thanks for the replys. I modeled him mainly of the alpha movie, and in the alpha movie akuma is extremely big. I don't even think i have the right size for him yet. I'll have probably Ryu up before I have Ken. (antill then).
Boot Guy Joe
07-17-2003, 11:31 AM
Ah yeah, the Alpha movie.. I have the Japanese version. (Street Fighter Zero)
Yeah, he was quite a big guy in that. I was going by when I last saw him in Capcom vs. SNK 2 EO.
onslaught
07-19-2003, 11:29 AM
this is a much clear picture i guess.
Boot Guy Joe
07-19-2003, 04:31 PM
Looking cool. You might want to make the tears of his sleeves a bit more messy.
onslaught
07-19-2003, 04:53 PM
Yeah i was planning to do that, but I been sitting here trying to create the other models. In other words I kinda forgot.
Baldo
07-19-2003, 06:57 PM
dresses are too "rigid" and still..
hands are great..
can u post some zoomed pics?
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