Jim M
02-26-2008, 01:17 PM
A couple of things which are becoming more and more important to me are...
"Multithreaded modeler" - now this might not be what I want, I just know on an 8core machine with a FX3700, a 68000 poly mesh with a few weight maps and a few 4096 x 4096 textures, and 5 UV maps, drags like a slow thing.
+Make it easy for people to write multithreading plugins. In fact it should be thoroughly multithreaded ... IN FACT it should use more threads than it can :)
"Better Hardware support" - Again I am ignorant, but with a heavily textured model, I imagine an FX3700 should be better than a 7800gt by a long chalk. Currently not the case in Lightwave. Though in other apps it is.
I love lightwave, and I am always very positive about it. End of story.
J
"Multithreaded modeler" - now this might not be what I want, I just know on an 8core machine with a FX3700, a 68000 poly mesh with a few weight maps and a few 4096 x 4096 textures, and 5 UV maps, drags like a slow thing.
+Make it easy for people to write multithreading plugins. In fact it should be thoroughly multithreaded ... IN FACT it should use more threads than it can :)
"Better Hardware support" - Again I am ignorant, but with a heavily textured model, I imagine an FX3700 should be better than a 7800gt by a long chalk. Currently not the case in Lightwave. Though in other apps it is.
I love lightwave, and I am always very positive about it. End of story.
J