View Full Version : My game: Brutal VeRollEx Sheep
AliveMoon
02-22-2003, 04:10 AM
My invent game!
I very like read some critique.
Regard
http://images.render.hu/img/4710.jpg
http://www.grandpace.com/images/cim.jpg
http://www.grandpace.com/images/shot5BIG.jpghttp://www.grandpace.com/images/shot2BIG.jpg
http://www.grandpace.com/images/shot8BIG.jpghttp://www.grandpace.com/images/shot19BIG.jpg
http://www.3dlinks.com/images/gallery/shot28full2.jpg
Userdelta
02-22-2003, 06:31 AM
is that a real game you made? it looks awesome.
Epita
02-22-2003, 06:33 AM
WOW, that really rocks, great effects with the flame thrower. The lense flairs are really good. Did you make the engine youreself(s) or what is it?
Epita
JoPPa
02-22-2003, 07:14 AM
Great design!
ups, there is Trial Video....downloading.....2%....3%...4%...
Can't wait!!!
PeterJ
02-22-2003, 12:13 PM
Looks great! When can we play?
Max Wolf
02-22-2003, 01:29 PM
i saw your stuff on 3dlink and i liked it
AliveMoon
02-24-2003, 07:01 AM
Hello!
Yes! This is pictures screenshots of worked engine.
Yes! I invent game, make graphics, character animation and some friends make full engine and converter tool for pc DX8.
Tools know use lw3d object and scene files.
The bone controled character animation.
True Newton physics, etc...
I don't know even when become finished.
Thanx!
http://www.grandpace.com/images/birkalite2.jpg
Murphy
02-24-2003, 04:39 PM
Hot damn AliveMoon
That is damn cooool. I have to say that it looks like it has come a long way since the first post i saw on the old newtek forum.
Looks amazing can't wait to downlad the demo. ^_^
Murphy
pablof79
02-25-2003, 05:48 AM
it is somewhat familiar to the worms game by Team17, right? nevertheless it looks fantastic. keep up the great work!
AliveMoon
02-25-2003, 06:29 AM
I very like Worms and i will make very modern variation!
This is game not only look like to worms, a long time ago worms yet have many more game on amiga!
pablof79
02-25-2003, 07:53 AM
I know,... Tank Wars!? something with two tanks on each side of the map firing missiles at each other, digging the scenery, right?
Murphy
02-25-2003, 04:52 PM
Don't mean to critisize but have you thought of posibly changing the leaf ground texture.
I think it is just a bit to noisy for a ground texture in a game and i think it is also a bit distracting and takes away from the rest of the brilliant image.
Also it sort of looks like pot (Not that there is anything wrong with that ^_^)
Murphy
AliveMoon
02-25-2003, 06:18 PM
Yes!
I not only wonder to praise!!
I like this is herb ground :), this is ground not Wembly field :)
Murphy
02-26-2003, 03:37 AM
But truly it is very Very awsome and I cant wait to get a demo.
Do you have any idea when a demo will be finished?
Anyway keep up the good work. ^_^
Murphy
AliveMoon
02-26-2003, 05:37 AM
In the interim:
This is link new advanced trial video in new media player video format.
http://www.grandpace.com/images/bvs_demo2.wmv
If only play sound then require download new media player or codec.
AliveMoon
01-31-2006, 06:23 AM
I'd like gladly to bring out!
This is game ready and out now!!!!
Finished title:
Creature Conflict: The Clan Wars (http://www.creatureconflict.net/)
Publisher: Cenega
We work recent projects:
www.Grandpace.com (http://www.grandpace.com)
AliveMoon
02-01-2006, 10:13 AM
I'd like show one review to you!
GameZone Review (http://pc.gamezone.com/gzreviews/r24180.htm)
Single player demo! (http://www.gamershell.com/download_10760.shtml)
Multiplayer demo! (http://www.gamershell.com/download_8600.shtml)
Please write me more opinion!
Thank you!
DavidL
02-01-2006, 06:14 PM
Those screenshots look great! I like the celshaded look with the black outlines. It has that Sly Cooper-type look to it. Was that done in LW?
David
AliveMoon
02-02-2006, 05:47 AM
Very simple solution use in game engin!
The original object faces turn out and smoot shift out.
This is procedure make cellshade faces.
The back-face is not visible in render and original object face before cellshade face.
Example:
http://www.grandpace.com/images/celshade_tutor1.jpg
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.