wmcole
02-16-2008, 11:35 AM
I think I need to set the crash test dummy (hieracrhical parts rigged for IK w/o bones) as the collision controller. It will collide with various portions of the interior of a vehicle (also a hierarchical object, no IK). I first tried to set the seat belt of a 3-point harness (a ***** to model, BTW) with Cloth Dynamics and set the non-fixed connection point surface for collision detection. Then I started at the top of the dummy heirarchy setting each of its layers to with FX Collision in the object layer's Properties Dynamics tab.
In setting up the 32 layers of the dummy to be the collision controller, I noticed the <new group> option which is not well documented.
1. How do I create a group, edit a group, delete a group etc.? Could I, for example, put all 32 layers of the dummy into a group and somehow just set the entire group as a collision controller with one set of parameters (instead of having to copy and past the settings 32 times over)?
2. In trying a test calculation for this 600 frame animation, it became obvious after 80 frames that the seat belt was flying right through the dummy and distorting all over the place for no apparent reason. The little status panel says you can stop the calculation with the ctrl key. However, pressing it appeared to have no effect other than to cause the program to hang after a few more minutes. How do you abort a dynamics calculation in progress?
Any other suggestions on where to look for an appropriate tutorial or discussion on how to set up this animation for dummy collision with the seat-belt (and its cloth deformation -i.e. limited stretch and shape change due to side-to-side or up/down dummy motion) and collision with other parts of the interior (headliner, seat, steering wheel etc...) would be greatly appreciated.
In setting up the 32 layers of the dummy to be the collision controller, I noticed the <new group> option which is not well documented.
1. How do I create a group, edit a group, delete a group etc.? Could I, for example, put all 32 layers of the dummy into a group and somehow just set the entire group as a collision controller with one set of parameters (instead of having to copy and past the settings 32 times over)?
2. In trying a test calculation for this 600 frame animation, it became obvious after 80 frames that the seat belt was flying right through the dummy and distorting all over the place for no apparent reason. The little status panel says you can stop the calculation with the ctrl key. However, pressing it appeared to have no effect other than to cause the program to hang after a few more minutes. How do you abort a dynamics calculation in progress?
Any other suggestions on where to look for an appropriate tutorial or discussion on how to set up this animation for dummy collision with the seat-belt (and its cloth deformation -i.e. limited stretch and shape change due to side-to-side or up/down dummy motion) and collision with other parts of the interior (headliner, seat, steering wheel etc...) would be greatly appreciated.