gustojunk
07-13-2003, 12:27 PM
Hi All,
I currently model all my designs (I’m a product designer) in Nurbs using Rhino, this works great for me and I’m very happy with the results. However I have a few clients that want to see very ‘finish’ 3D concepts early in the design process. This means that after a review of sketches I have to go ahead and model every concept in Rhino (Nurbs) Tipically I have to model and render 8-12 concepts in less that a week. I’ve gotten pretty fast at modeling in Nurbs however I still miss the ability to edit a model as easily and in SubDs or polygon (trimmed edges and continuities falling apart, etc)
I’ve been learning Maya for a few months now with the intent of using SubD modeling to explore design concepts in a less restricted way that with Nurbs. And being able to edit my models easily. Well first I thought that was my lack of ability with Maya that made this process not as easy and fast as I though. Now I have come to the conclusion that Maya’s SubDs suck for my needs. It’s not real time, some edits in polygon mode just fail, selecting edges it’s a pain and creasing edges is very unpredictable (especially when you make a new split in the proxy, if it doesn’t fail, all creasing around it goes out of wack)
I tried Maya first because its ability to convert SubDs to Nurbs, very important for me to build CNC physical models of my designs. I also had the hope that Maya will improve subDs and modeling tools, but version 5 showed me this is not a priority for them. So I want to try something else. I’ve been doing a lot of research and the best examples of SubDs I’ve seen are done is Lightwave and XSI. I mean a lot of great cars and other products with complex yet very controlled geometry. Those Ferrari’s done in Lightwave are a great example of what I’m talking about. BTW I also demoed Max5 and I just don’t like it, so that’s not an option.
I don’t mean to start a software war but I know nothing about Lightwave or XSI, so I‘d like some feedback of what you guys think will fit MY needs best. Price is an issue, and rendering quality and speed are too, but fast creation and editing of modeling is TOP PRIORITY. Also being able to convert to Nurbs is very important, is this possible from a Lightwave or XSI model in any way? Ideally not having to buy Maya as an overpriced export tool :), Actually I’m not even sure if this would even work.
I would really appreciate some feedback that would let me create good and fast design concept models.
I currently model all my designs (I’m a product designer) in Nurbs using Rhino, this works great for me and I’m very happy with the results. However I have a few clients that want to see very ‘finish’ 3D concepts early in the design process. This means that after a review of sketches I have to go ahead and model every concept in Rhino (Nurbs) Tipically I have to model and render 8-12 concepts in less that a week. I’ve gotten pretty fast at modeling in Nurbs however I still miss the ability to edit a model as easily and in SubDs or polygon (trimmed edges and continuities falling apart, etc)
I’ve been learning Maya for a few months now with the intent of using SubD modeling to explore design concepts in a less restricted way that with Nurbs. And being able to edit my models easily. Well first I thought that was my lack of ability with Maya that made this process not as easy and fast as I though. Now I have come to the conclusion that Maya’s SubDs suck for my needs. It’s not real time, some edits in polygon mode just fail, selecting edges it’s a pain and creasing edges is very unpredictable (especially when you make a new split in the proxy, if it doesn’t fail, all creasing around it goes out of wack)
I tried Maya first because its ability to convert SubDs to Nurbs, very important for me to build CNC physical models of my designs. I also had the hope that Maya will improve subDs and modeling tools, but version 5 showed me this is not a priority for them. So I want to try something else. I’ve been doing a lot of research and the best examples of SubDs I’ve seen are done is Lightwave and XSI. I mean a lot of great cars and other products with complex yet very controlled geometry. Those Ferrari’s done in Lightwave are a great example of what I’m talking about. BTW I also demoed Max5 and I just don’t like it, so that’s not an option.
I don’t mean to start a software war but I know nothing about Lightwave or XSI, so I‘d like some feedback of what you guys think will fit MY needs best. Price is an issue, and rendering quality and speed are too, but fast creation and editing of modeling is TOP PRIORITY. Also being able to convert to Nurbs is very important, is this possible from a Lightwave or XSI model in any way? Ideally not having to buy Maya as an overpriced export tool :), Actually I’m not even sure if this would even work.
I would really appreciate some feedback that would let me create good and fast design concept models.