jman66
07-12-2003, 04:33 PM
Hi, I have a scene that as a 'floor polygon' set to a matte color. It needs to be one solid color because it will eventually needs to integrate seamlessly with the background of a web page....
Anyway, I need to cast the shadow of the object that sits on top of the floor, and still maintain a 'solid color' except for where the shadow hits.
Any ideas of how i should go about this?
Anyway, I need to cast the shadow of the object that sits on top of the floor, and still maintain a 'solid color' except for where the shadow hits.
Any ideas of how i should go about this?