Mike Pauza
07-12-2003, 12:02 PM
I'm researching how to use structural engineering type meshes (ie not regular geometry) to accurately simulate various scenarios using Motion Designer. Below are some animated examples. I'll try to post a tutorial in the near future.
http://mywebpages.comcast.net/robpauza/Cup_Soft.avi (0.46 MB)
http://mywebpages.comcast.net/robpauza/Cup_Hard.avi (0.43 MB)
http://mywebpages.comcast.net/robpauza/BridgeEarthquake2.avi (4.5 MB)
http://mywebpages.comcast.net/robpauza/CubeArray_Twist.avi (1.8 MB)
http://mywebpages.comcast.net/robpauza/CubeArray_Stretch.avi (1.3 MB)
http://mywebpages.comcast.net/robpauza/Truss_Shake.avi (0.26 MB)
http://mywebpages.comcast.net/robpauza/Truss_Snake.avi (0.89 MB)
I plan to keep creating these little sims so please comment. :)
-Mike Pauza
http://mywebpages.comcast.net/robpauza/Cup_Soft.avi (0.46 MB)
http://mywebpages.comcast.net/robpauza/Cup_Hard.avi (0.43 MB)
http://mywebpages.comcast.net/robpauza/BridgeEarthquake2.avi (4.5 MB)
http://mywebpages.comcast.net/robpauza/CubeArray_Twist.avi (1.8 MB)
http://mywebpages.comcast.net/robpauza/CubeArray_Stretch.avi (1.3 MB)
http://mywebpages.comcast.net/robpauza/Truss_Shake.avi (0.26 MB)
http://mywebpages.comcast.net/robpauza/Truss_Snake.avi (0.89 MB)
I plan to keep creating these little sims so please comment. :)
-Mike Pauza