Neural Riptide
07-11-2003, 06:36 PM
Hi.
Here is the situation. I have a sphere with around 160 points. I have the sphere set as an emittor, with object verticies as the emission points. The idea is to have one point at each vertice of the sphere. that's working fine. I want the points to remain stationary until around 30 seconds in the animation, at which point they scatter. This effect should easily be acheived by using the Explosion or Vibration setting under the Motion tab. However, whenever I use the envelope to set the action off at a specfic frame, the particles just stay motionless period. They never move. (I have, for example, explosion value set to 0 at frame 0, and 1.0 at frame 10)
Have I missed something with the envelopes?
Here is the situation. I have a sphere with around 160 points. I have the sphere set as an emittor, with object verticies as the emission points. The idea is to have one point at each vertice of the sphere. that's working fine. I want the points to remain stationary until around 30 seconds in the animation, at which point they scatter. This effect should easily be acheived by using the Explosion or Vibration setting under the Motion tab. However, whenever I use the envelope to set the action off at a specfic frame, the particles just stay motionless period. They never move. (I have, for example, explosion value set to 0 at frame 0, and 1.0 at frame 10)
Have I missed something with the envelopes?