View Full Version : 'Plane' Frustraiting
NVentive
01-29-2008, 04:50 PM
Otay -- been noodeling around, built a little set, everything worked great. Then I replaced the seated input frame with a standing one. I obviously did something else, but am not sure what.
When I the 'live set' surface, my texture sample box goes white, when I render I get a solid white box for both the input and the fx panels. I went back to the tutes, everything worked great. I tried loading from the tute scene, that didn't work either.
Anyone have any idea of what's up?
-thanks --
SBowie
01-29-2008, 05:01 PM
Sounds like an error applying the surface preset.
NVentive
01-29-2008, 05:20 PM
What's weird is that if I leave this scene and just call up the object, I can surface it correctly with just a couple of clicks. I tried saving an object copy (thinking I could lock in surface attributes) but that didn't work.
This is frustrating because the earlier stuff I did was just knocking around, now I'm on a 'real' set that I'd like to be able to save somehow. I guess I could just start over with the screen objects, surface them, then build the scene back up in reverse order.
This is probably something simple, but I'm stumped as to what it could be.
SBowie
01-29-2008, 09:32 PM
Like to show us a screenshot of your Surface Editor with the surface applied?
NVentive
01-30-2008, 01:19 PM
I should have done that yesterday -- oops. What I ended up doing last night was re-building the scene with the planes up first. I loaded them in, surfaced them, and positioned them where they had been in the scene first time around. Then I loaded from project everything else. It worked like a charm so I overwrote that scene file.
I'm guessing that I did something weird when I turned off the positioner alpha, and that the weirdness just got carried forward each time. I compared a 'working' plane with my problem child box by box, couldn't find anything different, but that's no guarantee that something huge and obvious was right under my nose.
Thanks for the idea -- I'll keep that in mind next time.
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