bagou01
11-22-2007, 10:42 AM
hi,
i started texturing a hires model of a plane for a HD render, and therefore,i have to have hi def textures (the main body is a 6000/6000 texture)
but once i load that TGA, lightwave won't open anymore picture file,telling me that the format is unknown etc etc... (which doesn't happen when i don't load the big 6000 tga)
i guess that must be a ram problem,
is there a way to bypass that? (i have 8G ram,but win32 only recognises 2)
i started texturing a hires model of a plane for a HD render, and therefore,i have to have hi def textures (the main body is a 6000/6000 texture)
but once i load that TGA, lightwave won't open anymore picture file,telling me that the format is unknown etc etc... (which doesn't happen when i don't load the big 6000 tga)
i guess that must be a ram problem,
is there a way to bypass that? (i have 8G ram,but win32 only recognises 2)