Scrambler
10-21-2007, 07:31 AM
Hello.
I'm trying to make a diamond, but getting very weird result - the diamond accumulates too much shadows even if it's overexposed with light (see the first attached picture (http://www.newtek.com/forums/attachment.php?attachmentid=51351&stc=1&d=1192969011)).
Trying to get result at least as nice as in LW web help (see the second attached picture (http://www.newtek.com/forums/attachment.php?attachmentid=51352&stc=1&d=1192968965)) but have no luck.
My diamond consists of two surfaces - the diamond itself and the air (the same as diamond, but polygons are faced inside the shape and refraction index is 1.0003) both are 100 transparent (see attached zip-file (http://www.newtek.com/forums/attachment.php?attachmentid=51353&stc=1&d=1192969042)).
Color highlight and Color Filter are used to add some flesh to diamond.
I tried to play with different attributes, but my diamond is always dark at sides and doesn't "multiply" absorbed light.
Any suggestions of "where to dig" to get more realistic result?
I'm trying to make a diamond, but getting very weird result - the diamond accumulates too much shadows even if it's overexposed with light (see the first attached picture (http://www.newtek.com/forums/attachment.php?attachmentid=51351&stc=1&d=1192969011)).
Trying to get result at least as nice as in LW web help (see the second attached picture (http://www.newtek.com/forums/attachment.php?attachmentid=51352&stc=1&d=1192968965)) but have no luck.
My diamond consists of two surfaces - the diamond itself and the air (the same as diamond, but polygons are faced inside the shape and refraction index is 1.0003) both are 100 transparent (see attached zip-file (http://www.newtek.com/forums/attachment.php?attachmentid=51353&stc=1&d=1192969042)).
Color highlight and Color Filter are used to add some flesh to diamond.
I tried to play with different attributes, but my diamond is always dark at sides and doesn't "multiply" absorbed light.
Any suggestions of "where to dig" to get more realistic result?