walkinginspace
06-29-2003, 03:38 PM
Anyone have a clue on how to do a realistic acting bike reflector in 3d? I've got one and studied it a bit and it seems that it's made up of tiny little cuts in the plastice that when light hit it refractor in a certain way....but I'm not sure. Any help on this would be great.
Steve Hubbard
Steve Hubbard